Hi, RTW fellows.
I´m SOLÓN DE ATENAS, leader of ROME TOTAL REALISM ANÁBASIS III.
Finally, the spanish team of RTRA want to bring our mod to the Mod DB. We began many years ago inspired on Rome Total Realism 6.0, but eventually, we develop our new and original mod. Now we want to present a general view of RTRA III, and we hope that you enjoy the preview.
The RTRA III factions are 21 (including rebel faction) and some switch factions added in different patches. The names of these factions are in latin for western factions and in greek for eastern ones.
The RTRA III map is a completely new one, called it "ORBIS TERRARUM" and still is under construction. As the factions names, western provinces/cities are named in latin and eastern ones in greek language.
Mostly, in the barbarian zone, it used to be difficult find appropriate region/city names. For this reason, we use roman/greek settlements names which had a native settlement formerly. e.g. ILTIRTA (iberian name) is changed by ILERDA (roman name).
This complete new map has the provinces, rivers and the roads connections finished, but still I must work about many others things in the strat maps like: sparse and dense forest, ground textures, correct cities position, resources, city buildings, population and garrisons and many others things... With this map, I will extract pieces from to create shorter campaigns like: Hamilcar and Hannibal Barca campaigns, Boudicea campaign and other...
This map will be available like a free source for all the TWC Community when I finished it (before MOD release), to allow other RTW Modders use it.
This preview were updated on the first message of this post.
The RTRA III units are under construction at the moment. Nevertheless, we are design an original way to produce the units trying to make the process easy and faster.
Haedui Strategos head
The RTRA III buildings are designed to create a smart economy which increase or decrease different bonuses. RTRA provide government tradiction, policy system, new farming policy, colony town's system and many others features.
The RTRA III cultures are seven: BARBARIAN (HAEDUI, SUEBI, ICENI, LUSITANI), SEMITIC (PUNICI, NABATAIOI, SABAIOI), EASTERN (PARTHOI, PONTIKOI, ARMENIKOI), INDIAN (INDOI), EGYPTIAN (PTOLEMAIKOI), GREEK (PERGAMONOI, BAKTRIOI, MAKEDONIKOI, SELEUKIDOI, LAKEDAIMONIOI, KIMMERIOI, HELLENIKOI), ROMAN (ROMANI).
The RTRA III unique cities is an initiative to create more diversity between RTW cities. Sometimes with small details and sometimes with a complete modification.
I have been working on RTRA III climates (and still I´m doing) to improve as much as possible the climates on RTW.
I have improved the light, grass, trees and shrubs, including the design of new climates. Here is the list:
TEMPERATE ALPINE FOREST (Picea Abies, Abies Alba, Lariz Decidua, etc.)
TEMPERATE HIGHLAND FOREST (Pinus Sylvestris, Quercus Robur, etc.)
TEMPERATE CONTINENTAL SHRUBLAND (Rocks and bushes, etc.)
TEMPERATE COOL DESERT (Haloxylon, Rock and other bushes, etc.)
TEMPERATE CONTINENTAL FOREST (Quercus Robur, Fagus Sylvatica, Betula Pendula, etc.)
TEMPERATE OCEANIC FOREST (Quercus Petraea, Fagus Sylvatica, Carpinus Betulus, Betula Pendula, etc.)
TEMPERATE FRUIT-TREES MEADOW (Juglans Regia, Prunus Armeniaca, Prunus Dulcis, etc.)
MEDITERRANEAN MEADOW (Pinus Halepensis, Quercus Suber, Cupressus Stricta, Spartium, etc.)
MEDITERRANEAN HIGHLAND FOREST (Pinus Pinaster, Cedrus Libani, Cupressus Sempervivens, etc.)
MEDITERRANEAN SHRUBLAND (Phoenix Dactylifera, Nerium Oleander, Pistacia Lentiscus, Bushes, etc.)
ARID ROCKY DESERT (Phoenix Dactylifera, Rock and Bushes, etc.)
ARID SANDY DESERT (Rocks and bushes, etc.)
SMALL ROCKS GROUP
DEAD TREE AND ROCK
ULMUS MINOR AUTUMN
The RTRA III historical characters is created by the Alexander platform. We are trying to generate the most amount possible to provide the most historical experience. They could be generals, diplomats or even spies...
The RTRA III resources on strategy map has changed. This are the new ones.
The RTRA III interface is composed by an original compilation of XVIII-XIX century oil canvas from famous artists of neoclassical historicism period and other features.
More information soon...
RTRA III wonders are 9.
RTRA III naval battles are develop only like historical battles playable in the mod with the RTW-BI exe.
ALI JIHAD RACY - Ancient Egypt
RAFAEL PÉREZ ARROYO - Age of the Pyramids
HALARIS CHRISTODOULOS - Music of Ancient Greece
ESEMBLE DE ORGANOGRAPHIA - Music of the Ancient Greeks
ESEMBLE DE ORGANOGRAPHIA - Music of Ancient Sumerians
GREGORIO PANIAGUA - Musique de la Grece Antique
PETROS TABOURIS - Music of Greek Antiquity
SYNAULIA - Dances of Ancient Rome
GAÑAN DE EPIRO
SOLON DE ATENAS
We are truly grateful for the help, inspiration, resources and support to:
TOTAL WAR CENTER - www.twcenter.net
ROME TOTAL REALISM - www.rometotalrealism.org
ROMA GUERRA TOTAL - www.romaguerratotal.com
CABALLEROS DE EUROPA - www.caballerosdeeuropa.net
CLAN CELTIBEROS - www.celtiberos.net
DEVOTI CUSTODES - www.devoticustodes.net
EUROPA BARBARORUM - www.europabarbarorum.com
ROMA SURRECTUM - www.twcenter.net
1. Any critic, advice, recommendation or correction about everything are welcome. We are learning and enjoying. It´is all.
2. Sometimes, we will take some time to show new previews, but you should be patient. RTRA never dies!!
3. Happy summertime!!
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