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I made this mod for the sake of realism, and I also changed the portraits of the protoss because somehow they don"t seem right to me(the fact that they do not eat etc, changed them all to humans ;) )- most protoss weapons do similar damage to terran weapons, the only difference being that the protoss have better range for their weapons and a slightly better firing rate because of better weapon stability(they are slower when it comes to overheating);- the protoss have made it such that their shields are used to make more economical buildings, airships, units due to the fact that their materials are more resistant to terran ones, meaning that the protoss will have more armor than terran units and buildings;- because the protoss units and buildings are made to be economical, they use shields to protect their units and buildings, rather than unit thickness(hp), meaning that they have lower hitpointsthan terran counterparts, but their own shields are equal or stronger than their hitpoints

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My tweak MOD ! v1.1

My tweak MOD ! v1.1

Full Version

Same as "Vanilla game, but with just regeneration v1.1", it"s just that the protoss portraits are changed into terran ones. I only changed the properties...

My BEST tweak MOD !

My BEST tweak MOD !

Full Version

Same as "Vanilla game, but with just regeneration v1.1", it"s just that the protoss portraits are changed into terran ones. I only changed the properties...

Vanilla game, but with just regeneration v1.1

Vanilla game, but with just regeneration v1.1

Full Version

I only changed the properties of certain units, like protoss, marines and critters etc.

Smod v1.2

Smod v1.2

Full Version

The summary of this mod ? Protoss = relatively small numbers + advanced tech; Terrans = medium tech and medium numbers; Zerg = low tech + huge numbers...

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