Developed by Blizzard following the sucessful WarCraft series, Starcraft is undoubtably one of the most innovative and popular RTS games to hit the market. Introducing for the first time three races all completly unique yet perfectly balanced, this made for some fantastic gameplay with zergling rushes, to siege tank massacres.
With starcraft having such a cult following there are bountiful mods available from simplistic character changes to new scenarios, and challenges to face. The fact that Starcraft has been game of the year sums up just how good this game is, so crank it up if you are not already playing it!
Despite the unexpected turn of events due to mission 4, progress has been quite promising; I'd even say it's about 90 percent done (with the exception of needing beta testing). I'm surprised myself.
While the custom campaign will take a while before I can share the complete package, you should know that this campaign was not designed to be a "veteran level" set of missions like what you get from Enslavers II or many other challenging ones. This is meant to be story-first, with gameplay being enough of a challenge (I hope) to force you to strategize against the enemy.
There's more that needs to be done even once the campaign is in a playable state. For one, while it does have voice acting, I'm merely repurposing the original VOs that were used in the original campaign. I plan to add new dialogue and redo others, but I'll need a proper budget to pay voice artists for their talents. And no, while I know there are helpful AI tools that can do that for a fraction of the cost, I'm more inclined to support actual voice artists - even if it does mean paying extra. So what? Voice artists need to eat, too, you know!
A friend has already volunteered his talents to record some new voice work, and I truly appreciate his support. I still plan to reimburse him for his time, of course, 'cause it's the right thing to do.
At any rate, there'll be more to share in the coming days. Keep an eye out for new updates!
Working on an old game does have its caveats, including an unexplained map corruption that set progress back somewhat.
Originally created by John Goodrich, this classic SC1 custom campaign is getting a new lease on life.
Secret Mission + Tutorial Mission.
Enslavers/Presursor campaign missions now included.
Experience the battle against the unique Terran AI in Jungle Commando! Enemy Terrans may attack with numerous Firebats. They can also attack using Ghost...
This executable will install Cosmonarchy Brood War. Please follow the installation instructions.
Single player version of Renovare: A StarCraft Story. Very hard to play, recommended for hardcore veterans or people who want to ragequit during gameplay...
Exe file for the mod so you don't have to manually replace the patch_rt.mpq file. Just execute the file to play the mod. Download does NOT include the...
The Secret Mission now playable as the two alternate races. Also featuring the Boot Camp Tutorial just in case you really care that much. To play, unzip...
The dominion forces invade Aiur. Three stories advance chronologically
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I've been playing this on Android recently with ExaGear, IT'S AWESOME!! If you want to see this in action, as well as set it up on your own device, check out this video:
Youtube.com
If any of you were looking to relive or play for the first time Infoceptor's Warcraft III: Starcraft Total Conversion, check the mod page for the mod will come back after 2 decades of absence.
Has anyone here experience lagging when playing this on Windows 10? This actually happens when you select a unit/building or during the victory/defeat interface where it displays the final score because of so many players. Is there a way to fix this?
Please note that ALL StarCraft mods require version 1.16.1 or lower. Versions 1.18 and higher are NOT SUPPORTED for all StarCraft mods.
how to install ? I dont understand??
Hello, I want to create my campaign and I have a question: How to make your character not changing old ones? For example I need a hero on Valkyrie...
Guys! StarCraft Remastered will be out this summer.
i was wondering if anyone could help me fix this issue on empire wars 0.6
Moddb.com
more details in the pic description
any reply or pm would appreciated regarding this
Maybe if you could share the original files (the source) or if you ask to the original developers.
anyone alce see that there are 0 mods under the mod tab??
There are 163 SC mods in the database.
You probably clicked a wrong platform filter like PS3 or Web or something else - there are no SC mods for any of those platforms, so it says there are 0 mods - and you see nothing.
You have to click the "HOME" platform at almost the topmost part of the page: Media.moddb.com