Realistic Driving mod version 2.5 features new driving physics for 357 vehicles in GTA V. Physics definitions for each individual vehicle have been created...
This is the official "Realistic Driving" mod for GTA V.
Developed by Killatomate.
Fully supported game versions: 1.36(877), 1.38(1011), 1.39(1032), 1.41 (1180), 1.43 (1365)
upwards compatible with: 1.44, 1.45, 1.46 ... 1.50 (1868)
This mod changes driving physics in GTA V to be as realistic as possible. Physics definitions for every single vehicle have been created from scratch utilizing every single available parameter. Development started on May 13 2015 and took 3 years, 1600+ hours. Driving physics were created for each of the 357 vehicles individually, spending an average of 3.5 hours on each vehicle. Every single change has been MEASURED INGAME and CONFIRMED to be working as intended. Hence the long development phase. no assumptions. This mod is based on hard facts only.
Most striking features of this mod:
Included vehicle categories:
Supercars, Sports Cars, Coupes, Sedans, Compacts, Classic Sportscars, Muscle Cars, Lowriders, SUVs, Offroad, Vans, Service, Emergency, Motorcycles.
Heavy Trucks, Helicopters, Planes, Boats
This mod was developed specifically for vanilla 3D-models. Custom car models have completely different center of mass and wheelbase. Making this mod work with all custom cars is impossible. Using custom cars will have a very noticeable negative impact on car handling. Dont complain about things that i cannot fix. please.
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Highest Rated (3 agree) 10/10
Amazing, best mod for driving!! Is all what I expected.
Only offroad cars can climb hills.
There is any way to add the other car damage mods to this one?
Jun 27 2015 by statusquo0