This is the official "Realistic Driving" mod for GTA V. This mod features completely new driving physics, created from scratch for each of the 357 vehicles. The performance of each vehicle matches its real life counterpart perfectly.
Realistic Driving mod version 2.5 features new driving physics for 357 vehicles in GTA V. Physics definitions for each individual vehicle have been created one-by-one from scratch. Development took 3 years, 1660 hours. Tire grip and basic handling characteristics for each vehicle are as realistic as possible within the limitations of GTA V physics and AI. Each car's performance (acceleration curve, top speed, braking, cornering) matches its real life counterpart with high accuracy (deviation is less than 3% in most cases) ===== What's new in version 2.5: Added 25 cars from "Doomsday" and "SSA Super Sport Series DLCs: Autarch, Comet SAFARI, Comet SR, Deluxo, Neon, Pariah, Raiden, Revolter, Savestra, SC1, Sentinel Classic, Streiter, Stromberg, Viseris, Z190, Dominator3 GTX, Ellie, Entity XXR, Flash GT, GB200, Hotring Sabre, Jester Classic, Taipan, Tezeract, Tyrant. Reworked Vagner, Visione and Rhino.