This is an indie project with great potential that can grow into an MMO shooter in the stalker universe. Using a modern fork of Quake (DarkPlaces) I was able to transfer many parts of the Stalker game (weapons, locations, monsters, gameplay mechanics) to a lighter engine with stable multiplayer. Due to the fact that this is essentially a quake, it plays as if it were Half-Life or Counter-strike.

What do we have now:

  • 3 giant levels.
  • 16 new guns including sniper rifles, shotguns and even Gauss gun.
  • 5 new monsters types (blind dog, bloodsucker, zombie, snork, grunt)
  • Atmospheric ambient.
  • Working deathmatch PVP survival with mutants.
  • Anomalies and more.
  • Compatibility with original Quake maps (you can play on standard maps with new opponents and weapons).

What is planned to be added in the near future:

  1. A store where players can buy weapons, armor and other equipment.
  2. Survival mode where players will have to defend a bunker from waves of mutants.
  3. Expand the number of mutants. Add mutants from builds.
  4. Port original multiplayer modes.
  5. Android support.

What is planned to be added in the foreseeable future if the project is popular (it won’t happen):

  1. Several servers with different locations and transition between them.
  2. Factions and the war between them. For example, “Duty” is fighting with “Freedom”, individuals are fighting with bandits, and “Monolith” protects the approaches to the center of the zone.
  3. Playing as zombified and other mutants.
  4. Blowout and dynamic events. Day and night cycle.
  5. Quests, story line and economy depending on the player’s actions.


Problems:

  • If games take hours to load - try another executable. Perhaps you are low on RAM or running an x32 bit engine.
  • If FPS is very low, open settings and switch lighting to HIGH or NORMAL.
  • If the game looks bad, it looks like nothing on screenshots (no lighting, shadows, etc), open setting and switch lighting to MAXIMUM.
  • If your antivirus says something, you can remove all executables and download original darkplaces from the developer's website (Icculus.org). I recommend darkplacesenginewindows64only20180908beta1.
  • If you can't find your goal, pay attention to the red cross on the compass.
  • You may get stuck inside walls and get insane fps drops in some places because stalker meshes are not optimized for quake engines.


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QUALKER v0.1

QUALKER v0.1

Full Version

Major bug fixes and improvements. Source code is included. See description for trouble shooting.

Q U A L K E R

Q U A L K E R

Full Version 5 comments

Initial release. May have significant performance drop. Loading second level takes a while. You may stuck inside walls and get insane fps drops in some...

Comments
jns.
jns.

impressive. performance in the lab is atrociuos tho on a 3080Ti. do you plan on "demaking" the guns and monsters in a lower poly quake style ? i think that would help performance a lot in places with a lot of NPCs.

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KleskBY Creator
KleskBY

So far you cant lower lighting setting and use flashlight. That will give you stable 250 fps.

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KleskBY Creator
KleskBY

Models are already very downgraded. The problem is level itself. The engine does not know how to cull lights and level geometry in .OBJ levels since no one really cares about modern formats. So engine renders whole level, every light, every entity on the map. It doesn't matter whether it is visible or how far away it is from the player. I have an idea how to fix that. Will try to implement in a next build.

Reply Good karma+1 vote
ANDROIDFERRET
ANDROIDFERRET

This is GLORIOUS .. GENIUS .. ABSOLUTELY INSANE !!!!

I LOVE IT !!

sorry ..bit excited .I've playe a few minutes and I'm absolutely blown away . You managed to get all the iconic enemies perfectly right !!
How ?? I've just seen the first 3 lesser type and one of the bit higher ones (don't want to spoil them ) .. can't wait to see if there is more .
Are there also humans ? Is more content planned ? How big are those maps (the map ) damn ..why haven't I've seen this earlier ?

I'll definitely make some videos on my channel

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Yarik777
Yarik777

It can be seen that the work is very far from complete, but I am very impressed.

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