In 2011 I started browsing the latest graphical/sound quake mods, putting together a pretty build using LordHavoc's darkplaces, rygel's ultra textures packs, the reforged packs and a variety of mods, to play quake original. Anyone can do the same, however the hassle comes when you have to browse the quakeone forums, stumbling to find the posts which detail what cvars and what configs/files you have to overwrite etc in order to get each mod to work. I literally spent as much time getting the mods working as playing the game. So I put together a nice-looking build of quake original and it's expansions called epsilon for everybody to get into, without getting into the hassle of config files and searching to find every available mod then getting them to work! The main quake build also includes the original shareware first quarter of the quake game - it is easily upgraded to the full game by dropping in the pak0.pak and pak1.pak files from the full game's id1 directory (more details below).

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Just a shout-out for Simon O'callaghan & the rest of the team, who've just relisted the original Arcane Dimensions on moddb this week.

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So just a shout-out for Simon O'callaghan & the rest of the team, who've just relisted the original Arcane Dimensions on moddb:

Go ahead and show them some love. If you like Arcane Dimensions HD, consider rating their mod on that page.
Funny story, the reason we (myself and moddb moderator) removed the ratings for Quake Epsilon is that some dork from Russia (or some dork using a VPN to simulate being from Russia)
was creating an account every day and downvoting it. Before that it's average rating was 9.0. Some people don't have lives, unfortunately.

But if you want to give some love for Arcane Dimensions, either vote it in the mod of the year thingy, or go across to Simon's page and upvote it.
Love all round.
Love and gibs.

Jerbs

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