Quake Champions: Doom Edition. A single player, coop and deathmatch mod for GZdoom and Zandronum, fully compatible with D-Touch.

Add file Report QC: Doom Edition v1.5.1 (Full release)
Filename
QCDE_v1.5.1.zip
Category
Full Version
Uploader
DBThanatos
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Updated
Size
95.25mb (99,877,896 bytes)
Downloads
15,315 (12 today)
MD5 Hash
97605b75f7762f1da16c67d3fe4bbefd
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Description

**UPDATED TO v1.5.1** "QC: Doom Edition" is a mod that brings the weapons from the fantastic id software "Quake Champions", into Doom, with delicious pixelated flavor. More than just weapons, it also brings the "Champions" mechanic -- different player classes, each one with unique status, speed, active and passive abilities Massive credits to id Software and the entire Quake Champions team for developing the game from which this mod borrows assets, like concepts, sounds, and HUD elements.

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QC: Doom Edition v1.5.1 (Full release)
Comments  (0 - 50 of 70)
Guest
Guest

AAAAAAH IVE BEEN WAITING 4 EVER

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DBThanatos Author
DBThanatos

The wait is almost over!

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Guest
Guest

strange, the only files in the zip i'm getting from this link are:
QCDE Changelog.txt
QCDE FAQ.txt
QCDE Full Guide.rtf
QCDEv1.0.2.pk3
QuickGuide.txt

either way, i got it working, i forgot to edit the wad load sequence in my .ini
however, now i don't see anmy option for multiplayer in the menu, and/or a way to access the map paks here, even though i've written them in the wad load sequence.

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DBThanatos Author
DBThanatos

Sorry it took me forever to reply. The latest version does have the missing .bat files

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anakinh3
anakinh3

Well, I've got a new language game to get (past, it's this mod) (p.s. I'm calling it a game because from the amount of content it seems to be bringing)

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DBThanatos Author
DBThanatos

Hahaha. Well, it still requires doom, so it's still a mod :P

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VictorCajal
VictorCajal

VAMOS!

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DeVitSon
DeVitSon

8 hours ****!!!!

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DeVitSon
DeVitSon

I ******* waited for the modification from the moment it was shown

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Guest
Guest

I want it!!!!

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Guest
Guest

OMG!!!! IM WAITING FOR THIS!!!! FOR SO LONG!!!!! HYPE IS REAL!!! IM HAPPY AND SATISIFIED

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Guest
Guest

0 hours!!!! Im waiting for this!!!!

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themarine141
themarine141

Here before the release horaaaa

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do99o
do99o

Will the mod work with Freedoom? Or do I have to own Doom 2?

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DeVitSon
DeVitSon

10 minutes

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SergeantRex
SergeantRex

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!

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D00Dguy
D00Dguy

QUAKE CHAMPIONS ON MOBILE AND ON ZANDRONUM AWWWW YAD

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VictorCajal
VictorCajal

PRIMERA DESCARGA PAPUH! TODOS USTEDES SE DURMIERON

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Guest
Guest

finally!!!
yessa

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Guest
Guest

Hell yeah! Time to frag some bots! Thanks DBThanatos, will you release updates for this mod?

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LiamNova300
LiamNova300

Awesome! Would it be alright with you if I created an unofficial QCDE campaign? I already have some maps just lying around, so I'd might as well make use of them. :)

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FoXtrot_
FoXtrot_

Good, it is out and i dont know how to play online ;-;
can somebody help??

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AlphaEnt
AlphaEnt

Downloading asap

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GamingMarine
GamingMarine

**** YEAH!

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Guest
Guest

Great game!! i like it!! Thank you very mucch!!

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Guest
Guest

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VoidedLake33
VoidedLake33

How do i do solo deathmatch with bots?

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VoidedLake33
VoidedLake33

Nevermind, new problem... I can't add bots, it says that theres no bots in cfg
What do i do to fix this issue?

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MrRumbleRoses
MrRumbleRoses

it seems that with the new 1.0.1 release. the zombiemen don't drop ammo for your starting weapons. that sounds like a bug or something. but it is gonna make things a bit harder ammo wise

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DeVitSon
DeVitSon

OH WOW !!

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perefalcon
perefalcon

you loose alot of your ammo in next level in the current version like last one

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Guest
Guest

awesome, but how to access the multiplayer feature? i'm only able to enter vanilla doom maps.

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Guest
Guest

.bat files are still missing :(

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darkyautja
darkyautja

Great mod ! Thx guys you rock !

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SergeantRex
SergeantRex

"Added outlines for blue/red teams in team games."

This is what I was needed!

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emmetwhite17
emmetwhite17

amazing!

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manolo_flia
manolo_flia

Thanks for made THIS AWESOME MOD, greetings from BOLIVIA, we play THIS game in my LAN with pentium D computers. RUNNING 100% not lag. JALLALLA QC-DE ;)

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Guest
Guest

for those who do not know how to play deathmatch do the following:
open "QCDE-Aeon + QCDEmaps.bat"

in the game menu:
ALL OPTIONS / Multiplayer Options / Offline Skirmish. and there they have to configure the game as you like.

LEVEL: use the maps: aeon01-33, qcde01-07.
GAME MODE: deathmatch-team deathmatch.
and finally BOT SETUP: to add the number of bots.

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perefalcon
perefalcon

is the ammo being reduced after couple maps fixed?

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TheVengefulOnet800
TheVengefulOnet800

Hail to the king baby

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RandyBoss
RandyBoss

1 of the best mod of 2018 i guest XD

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DBThanatos Author
DBThanatos

Thank you :D

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MrRumbleRoses
MrRumbleRoses

there seems to be a bug with the latest version. you can't look at the stats of the characters

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DBThanatos Author
DBThanatos

This is specific to Gzdoom. It still works in zandronum. We're trying to figure it out

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whyfuckingregister
whyfuckingregister

GZDoom's incompatibility was patched for in v1.5.0, now you can.

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TheLimebean
TheLimebean

I've encounter a bug with the monster randomiser. It will only load monster from the highest selection. I.e. if I have all selections active only Quake 1 monsters
will spawn, if I turn of Quake 1 monsters only Quake 2 monsters will spawn.

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TheLimebean
TheLimebean

Same guy here, just want to clarify that I did change to "per level theme" and tried several levels.

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DBThanatos Author
DBThanatos

Yes. It's been fixed in the upcoming release :D

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jhonaiker44
jhonaiker44

yeah moderfucker, nice mod, mod of year for doom :V

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DBThanatos Author
DBThanatos

Haha. Thank you! :D

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