QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
Installation under Linux here
Russian FAQ here
Features:
Minimum System Requirements:
Installation:
About compatibility with the original game (original multiplayer servers, old demos) and mods:
Recommended System Requirements:
How to run any other mods - mission packs or run old demos:
Crash? How to create log file:
Features:
Be careful - to run you need a video card with full OpenGL 4.5 support and 4 gigabytes of video memory! To run on 2GB cards, set in console:
r_maxTextureSize 512
r_textureCompression 1
vid_restart
Do a clean install. I highly recommend not mixing with a previous version of q2xp or any other ports. It is not advisable to use long paths to the game or containing non-English characters.
Install:
HDR rendering with uncharted2 tonemapping.
This beta version works well for the author, but will not necessarily work well for you. There may be errors with a lack of RAM on win 10 (win 11 has...
!!!! Attention !!!! This patch is installed over q2xp 1.26.9 Covid Edition !!!!
This adds nVidia's Q2 RTX models to Q2XP. Ported from the files.
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It would be great if you made it compatible with the new expansion of quake 2 call of the machine, enjoying it with these graphics would be great.
call of the machine uses an incompatible bsp format.
Any news on AMD ati users with this mod lol ... reli want to play it again after upgrading frm old nvidia card
working amd build available on discord
awsome !! can i plz have link to discord or so thnk u very mutch or be possible to upload the amd build here on moddb . u rock tx
Discord.gg
Hi there. Would I be able to have an invite to the discord as well? I'm looking for an AMD compatible build of your mod, which is the only version of Quake 2 I care about.
Discord.gg
just wondering with the new quake 2 remastered update, will this be getting ported to it? the textures and lighting look so much better in this then the remaster.
I was gonna ask the same thing. If this mod was compatible with the Enhanced Edition, it'd be fantastic. In the meantime, I'm probably going to stick with this version.
only smoothed models and some gaming features. not more
The Remaster has some nice gameplay enhancements, but after some comparisons tonight, I've decided that I still prefer your excellent mod. I'm still using 1.26.9 update 1 as it's fantastic and smooth on my pc, but might try a fresh install of your upcoming release to compare the differences and see if my pc can still handle it. Thanks for sharing your awesome work.
Yeah, so this mod is better. But that’s also why I’m wondering if this mod could be made compatible with that version to get the extra content.
I agree. This mod is superior to the remaster, but It'd be nice to have the choice of implementing it for the extra content, like the new levels from MachineGames.
still no answer :(
what else do you want to hear from me? I told you - there was nothing that interested me there except for the reworked models and the new AI of the monsters.
Just wanted to know if you will be updating your mod so it will work with Q2R..just really for the better textures.i dont know how much work would be needed to do that though or if its a simple process to do.
There are NO improved textures in the remaster. There are no normal maps, no height maps, no roughness maps. Why do I need low resolution textures unsuitable for per pixel lighting?
This might not be technically possible but... Quake 2 Remaster (as the base platform) + Quake 2 XP (enhanced graphics on top) would be perfect!
i mean the textures in your mod. the reamaster has great performance and support and works out the box without issues. it just lacks the texture detail. which your mod dose.