25 years after mankind attacked and defeated the Strogg homeworld, contact with a research outpost fell. A group of 8 Marines is sent to check what happened. The soldiers' dropships are shot down and the player finds himself alone on a hostile world.
The Strogg are back and raided the outpost!
It turns out that 25 years ago, mankind stole the Strogg's slipgate technology and experimented with it at the research outpost. The Strogg want to open a gate to another dimension, plunder it and thus return to old strength.
But this really goes wrong ...
You will have to have the full registered version of Quake installed to play this pack. The Return doesn't contain any assets from Quake.
My goal is to bring back that feeling of the good old late 90s FPS.
I was inspired by canceled & alpha/beta games like:
HACX2
Prax War
Duke Nukem Forever (1998)
Amen The Awakening
Prey (1998)
Daikatana (1997)
Unreal (Alpha)
DOOM 4 (canceled)
Alien Breed Conflict
In The Shadows
The Y-Project
...
In the last few weeks I have reworked some levels in terms of lighting and details:
I also want to complete the first Quake 1 hub soon:
X-Ray played my updated map u1m2! I've updated some rooms, enemie & item placement and improved the elevator shaft.
I'm looking for a new subtitle for my addon. What do you think of "Dash To Perdition" / "Plunge Into Perdition"?
will this be playable on the retail port of quake 2?
awesome maps btw!
Awesome pics, keep good work.
Nice Pics, awesome work.
this looks really cool!
Thank you
Any news?
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Waiting for final version.
Thanks for your interest but the whole mod will take a while.
is that friendly npcs?
No, there are no friendly NPCs.
The friendly bot AI often gets in the way and tends to disrupt the flow of the game.