World with mix of many different nations. Imagine Star Wars fighting with Sauron, Steampunk conspiring against XV century Europe, Aliens fighting Djiniis, Orc fighting Morloks, Uruks fighting agains Alien Pirates! Swords, Axes, Lightsabers, Flintlock, Laser Cannons, Plasma Blasters, Arqebusiers, Blunderbuses, Antique Shields and Energy Fields, Crossbows, Magic Staves and Bows, Arrows, whatever you can imagine - now in one, huge mod with exceptional mechanics. What is it? This is Paradigm Worlds mod for Mount and Blade: Warband.
This is a quick fix for mod PARADIGM WORLDS. Please see details in description.
VERSION 0.86 quick fix
- new, reverted to NATIVE map ai
- map AI tweaked slightly to make lords more agressive
- lords with martial character are more agressive and helpful than others (more than in native)
- some changes to menu, script - now player can establish order not only as faction leader, but also as a 'common' lord of any faction
- some changes to dialogs that allow giving orders to Order troops even when common lord
- added map icons (however it will be seen only after starting a new game)
- added upgrade to Necrocorp Elite Lancer
- some minor changes
- This patch contains pevious patch 0.85
- You need only main mod file and THIS patch
- PLEASE MAKE another savegame, using another slot
- should be SAVEGAME compactible, (it works for me), but there are lot of small changes
- any comments on mod, or specific changes PLEASE use main mod page commnets section
- HAVE FUN!