This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.
All GLA factions can build realistic replica of Stinger Site.
They have decoy Stinger Soldiers that can attack with no damage. Good for distraction.
Even they do no damages, enemy will still take caution when moving around their aircraft if you place them correctly.
That's exactly what I missed :)
Now we'll be capable of building a complete useless base, with useless defences :P
that's the point.
anyway you still can use them "creatively" to make them not really useless. :P
The dudes in there have the worst job EVER...
Indeed. The pay's probably really good though. Just lousy hours, and sadly no health insurance.
hmm... so i will try to do this...
hmm....
nice!
beware raptors!
because you will not know
if that on the ground is
the real thing or the faik! [lol, fake]
Can you put little more soldiers in the real stinger sites... I think it should be a little stronger defenses and that would be a good balance in the game... :)
I highly disagree, Stinger Sites are already OP'd as it is.
You, sir are a moron, and here's why: Stinger Sites can be countered by all artillery, all flame weapons, all toxin weapons, Flashbangs, Rangers, Rebels, Red guard, Minigunners, Terrorists, Pathfinders, Jarmen Kell, Snipers (N Project & other mods), Quad Cannons, ECM Tanks, Microwave Tanks, Paladin Tanks, Avengers and Aurora Bombers. Not to mention the special weapons or generals powers. Plus any attack strong enough (e.g massed Overlords, Helixes) will just roll over them.