FOR COMPATIBILITY WITH MODS THAT CHANGE THE TEXTURESHEET.TGA AND TEXTURESHEET2.TGA FILES, YOU MUST DOWNLOAD A FLAT VERSION.
The Mish Mash Map Mod is a graphical modification to Victoria II. I began work on it in 2015, combining some of the .dds files of CountryColors and CoolMapMod, plus CptRobau's font mod, with my own tweaks. I also played with the vanilla political overlay, inverting the colors of the colormap_political.dds file to make land pop a bit more compared to vanilla. I also used the colormap.dds file to provide some soft terrain features on the political map, though this was low resolution and I always wanted to improve it. I also changed up the border opacity a bit. Unfortunately, college got in the way and I dropped work on this. In 2019, with more time on my hands I set to work on improving this mod once again. I got into the shader files of Victoria II and coaxed the much higher fidelity terrain effects as visible in the terrain map mode to bleed through into the political map to give it a bit more life. This has been circulating for a while, but I figured a more accessible home on moddb was long overdue. Enjoy!
Parallax Occlusion Mapping
So it turns out I was misguided in thinking "I don't need vertex shader 3.0 for this mod, only the pixel shader needs an upgrade!" back when I first added the parallax mapping to the mod. This is because 3.0 does not play well at all with older shader versions. This was disguised by the fact that my PC has a Nvidia card in it, and for whatever reason, Nvidia seems to silently convert mismatches such as these so that a vertex shader 1.1 and pixel shader 3.0 compilation mix doesn't break. This wasn't the case on AMD cards, which basically turned off the shader entirely upon seeing my unholy combination of versions. I got into the weeds for a while because it mimicked an alpha testing error (discarding pixels with transparencies according to certain criteria), but thankfully after lots of useful system spec info sent to me by users experiencing the problem, I was able to pinpoint the problem to AMD cards, and ultimately to the version issues.
There should be no visual changes in v0.5 (the version with the fix), aside from the addition of actual working visuals for AMD cards, so comment if something looks off!
Now in one, easily reached place! Get your pretties here!
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One zip file containing all versions. Should perform better than 0.3.
Flat version of the Opaque mod. Compatible with mods that change the texturesheets.
v0.3 but without the parallax effect. Can be used with mods that change the texturesheets.
Opaque version of the mod. Still includes parallax shaders on zoom in.
New version, now with parallax occlusion mapping and less repeating textures! Check out those mountains!
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