Tag "Shader"  (0 - 30 of 89)
Cinematic ReShade [UPDATE 1]

Cinematic ReShade [UPDATE 1]

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Preset that aims to bring a more vibrant but realistic look to the Zone using ReShade.

Enhanced Visuals 2016

Enhanced Visuals 2016

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Features: - I tried to copy the colors of Just Cause 3, but stopped at this result. - More colors - Soft bloom. - Vivid look.

Doom Liquid textures pack V6.8 (7/6/22)

Doom Liquid textures pack V6.8 (7/6/22)

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A GZDoom Shader pack that replaces all of the original DOOM / DOOM 2 / The Plutonia Experiment / TNT, liquid textures for a more modern looking effect...

Simple Bloom reshade (DX-11)

Simple Bloom reshade (DX-11)

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Simple bloom reshade with chromatic aberration effect this is a very subtle shader to fit the vanilla look of stalker. I take no credit as this is simply...

New Update (12.03.22)

New Update (12.03.22)

News

Hello everyone, today I finished another update. I improved weather system, add water drops post effect, new fog and more ect.

CrimeWars Cool PBR shader & network rebuilding

CrimeWars Cool PBR shader & network rebuilding

News

Fixing the gamemodes: deathmatch teamdeathmatch tdmrounds br zombie apocoplyse vehicles-cars mode ... Fixing Inventory... theres ItemDefs gotta upload...

Beef's Shader Based NVGs Color Change

Beef's Shader Based NVGs Color Change

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Shader replacements for Gen2 and Gen3 NVGs. Options to turn either Gen2 into WP-based blue tint and Gen3 into a white tint, or both. Just follow Readme.txt...

Improved lowspec water shader

Improved lowspec water shader

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Water shader for mainly low water settings. Follow instructions.

Beef's Shader Based NVGs v1.1.1

Beef's Shader Based NVGs v1.1.1

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Night vision shader for anomaly re-imagined. Now features MCM settings to adjust NVGs to your taste, a totally rewritten rendering pipeline, and a bunch...

Beef's Shader Based NVGs v0.9 for 1.5.1

Beef's Shader Based NVGs v0.9 for 1.5.1

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Introduces a shader based NVG effect to Stalker Anomaly, instead of the more limited .ppe effect. Currently replaces Gen1 thru Gen3 head mounted NVG effects...

Descending invisible stairs

Descending invisible stairs

News

This is an article about the composition of the tutorial dream scene, especially of the last part of it.

Belle Cartographie Released!

Belle Cartographie Released!

News

Building off of the shader techniques learned in Mish Mash Map Mod development, here's another graphical mod with a decidedly different feel!

Belle Cartographie v0.1

Belle Cartographie v0.1

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First release! Includes a flat and parallax version for Vanilla, HPM, and HFM.

Belle Cartographie

Belle Cartographie

Mod

A mod aiming to bring some beautiful old map vibes to Victoria II, including support for some of the game's most popular mods.

Major fix for AMD card users

Major fix for AMD card users

News

Sloppy compile target choices on my part have been fixed

MMMM v0.5

MMMM v0.5

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Big fix for AMD card issues in this update. Apologies for the issues experienced with v0.3 and v0.4. No visual changes from v0.4.

MMMM v0.4

MMMM v0.4

Download

One zip file containing all versions. Should perform better than 0.3.

Parallax!

Parallax!

News

Mountains should be big and vertical, and now they are!

MMMM Opaque v0.3

MMMM Opaque v0.3

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Opaque version of the mod. Still includes parallax shaders on zoom in.

MMMM Full v0.3

MMMM Full v0.3

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New version, now with parallax occlusion mapping and less repeating textures! Check out those mountains!

Matters of Statuary

Matters of Statuary

News

In which a mural is worked on; a shader is extended to support that work; a depth-offsetting issue is addressed; a buffer-bug is fixed; a statue is made...

OPFOR_ ClearHUD and ClearMask - Minimalistic and Immersive HUD

OPFOR_ ClearHUD and ClearMask - Minimalistic and Immersive HUD

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Removed all hud elements except interaction prompts and status indicators. Removed edge blur on masks. Health Check with bindable button press. For Anomaly...

Simple Simplicity Graphical Settings + [Piknik Reshade] = (HD Shadows)

Simple Simplicity Graphical Settings + [Piknik Reshade] = (HD Shadows)

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This Is Simply Just A Modified User.ltx With Some Personal Touch To Sun Lighting Overhaul Intended To Be Used With Piknik Reshade..But Its All combined...

Holographic Weapons & Trails

Holographic Weapons & Trails

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Modular mod that gives your weapons and trails a holographic. Comes with 11 colors and 13 patterns

Bright Walls

Bright Walls

News

In which broken-stone geometry gains edging; other geometry is touched-up; chiselled, speckled stone is textured; a chamber is plated in shining gold...

Several Stone Surfaces

Several Stone Surfaces

News

In which level eight is worked on; a pebble-bed is textured; a "distance-splatting" shader is made; broken stones are added at cliff-side bases; cliff-faces...

Improved 1080p/1440p/4k HUD

Improved 1080p/1440p/4k HUD

Tutorial

A lot of you have probably heard of SleepKiller's wonderful Shader Patch, but one of its lesser-known features is improved resolution and text scaling...

Passages

Passages

News

In which a mist-effect is completed; the logic for it is set in place; a level is then (more or less) done; some font-hunting is done; the customised...

Fixed Polis Massa Light Bloom [REQUIRES SHADER PATCH]

Fixed Polis Massa Light Bloom [REQUIRES SHADER PATCH]

Download

Fixes the ugly, inconsistent light bloom on Polis Massa. You MUST install SleepKiller's shaders for this mod to work.

nastys's Custom Sphinx Character Shader

nastys's Custom Sphinx Character Shader

Download

Mimics the original console game's directional lighting, with optional fake SSS and NPR (toon) effects.

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