This mod aims to bring the Star Wars Galaxy into the X3 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...

Big Thanks to: James Miller ("Spear Head"),Jeronimo (Secutor-class base model), The Master Beef (possibly Bellator-Class Dreadnought) (Corra_Ashu, FleetAdmiral1, Al Meerow, Sean Kennedy and AceWell for providing some of the models.

I made only a few of these models, some models I do not know who the Authors are, found them floating about on the internet, if you see your work, let me know so i can either remove it or Credit you.

If anyone wishes to donate, no amount is too little.

Patreon.com


All models, music, and sound are property of and all rights reserved by STAR WARS © & ™ LUCASFILM LTD.

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patch 1.0.6 to 1.0.75

patch 1.0.6 to 1.0.75

Patch 4 comments

Patch to 1.0.75 (small patch) place 14.cat & 14.dat & "T" into addons folder as seen in the rar package, you will be prompted with overwrite request...

X3AP Star Wars Mod 1.0.6 Alpha (Core Repack)

X3AP Star Wars Mod 1.0.6 Alpha (Core Repack)

Full Version 65 comments

Before updating to 1.0.6, save in a fairly quiet system, in a common fighter. There are still many bugs, this is just the mods core so that future updates...

X3AP RusFont

X3AP RusFont

Patch 2 comments

Русский шрифт меню X3AP для Star Wars Mod Reborn

X3AP Star Wars Mod 1.0.1 Alpha (Core)

X3AP Star Wars Mod 1.0.1 Alpha (Core)

Full Version 86 comments

There are still many bugs, this is just the mods core so that future updates don’t affect savegames. This is 1.0.1 Alpha, a number of models and textures...

X3AP Star Wars Mod 0.9.9

X3AP Star Wars Mod 0.9.9

Full Version 90 comments

Some ship and stations added, a little re-balancing. Effects tweaked. Saved games should work in some cases, but new ships will not appear in stations...

"X3 Star Wars Mod" Patch 1.0.1 to 1.0.5

"X3 Star Wars Mod" Patch 1.0.1 to 1.0.5

Patch 6 comments

Patch 1.0.5 (CTD fix) place 14.cat & 14.dat into addons folder, you will be prompted with overwrite request, click YES. same with the script folder, you...

Comments  (0 - 10 of 2,654)
Brashin
Brashin

Hi Everyone, Happy New Year!

Quick Question, Im getting ready to start a campaign using this mod...so excited been following it for well over a year, and I would like to build a spreadsheet of all the different ships with varients and stats/costs as well as weapons and a map. I typically do this when starting a game so I can start to see which ship is best for trading, exploring, etc., etc... Plus for me it is a fun way to get a better understanding of the ships.

Does anyone already have something like that built and if not is there a way I can somehow pull that data to build, would really appreciate any help.

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Guest
Guest

I scribbled some notes but never put anything into a spreadsheet. I’ve only played Alliance and never got to the point where I could be picky about M1/M2, and was only just getting into comparison shopping M7s. My general approach for trading ships was to get ships from the OT - the big Gallofree GR-75s and the YT-1300s. For fighters, I did a bit of the same thing (B-Wings and Y-Wings for combat, A-Wings and X-Wings for recon), but I eventually just started using the various fighters with 200 MJ shields. By the time you can aftord the , you’ll know where they are.

You can try to be more efficient of course, but this mod is all about getting that Star Wars flavor. Imo, just pick your favorites. :)

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Brashin
Brashin

Yes completely understand what you are saying however I still would like to see if there is a way to pull the ship stats from the game as well as weapons so I can match things up, besides like I said it's sort of a fun thing for me. Also, I wouldn't mind putting something together for the community if someone knows how please let me know as I am sure others would like to see something like this as well (much like roguey's site)

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Mendon
Mendon

Ingame I can only think of spawning the ship you need via console and than look at the stats for each of them and write it down. Same for weapons etc.

Quicker method would be to just look up the stats in the files if you know where to find them.

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Brashin
Brashin

Perhaps Mikska can point me in the right direction :)???

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MikSka Creator
MikSka

Happy New Year everyone!!!

Reply Good karma+2 votes
markusstirner
markusstirner

Happy new year for u too!!!!

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Guest
Guest

Hi and greets :-) im a big Fan of this mod so far. My Question is, how can i enable the stock exchange? I wanna start a Carreer as a Merchant and while playing the Story i need to dock on a stock exchange. Is there any patch or file to get back the Stock Exchane?!

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MikSka Creator
MikSka

Im going to update the map soon slightly, then will make a patch with stock exchange, but you'll have to start a new game for them to appear.

Reply Good karma+2 votes
markusstirner
markusstirner

Thanks! U are the best

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Highest Rated (22 agree) 10/10

Made me buy the game

Feb 18 2017 by Bluejay0013

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