This mod aims to bring the Star Wars Galaxy into the X3 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...

Big Thanks to: James Miller ("Spear Head"),Jeronimo (Secutor-class base model), The Master Beef (possibly Bellator-Class Dreadnought) (Corra_Ashu, FleetAdmiral1, Al Meerow, Sean Kennedy and AceWell for providing some of the models.

I made only a few of these models, some models I do not know who the Authors are, found them floating about on the internet, if you see your work, let me know so i can either remove it or Credit you.

If anyone wishes to donate, no amount is too little.

Patreon.com


All models, music, and sound are property of and all rights reserved by STAR WARS © & ™ LUCASFILM LTD.

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patch 1.0.6 to 1.0.75

patch 1.0.6 to 1.0.75

Patch 2 comments

Patch to 1.0.75 (small patch) place 14.cat & 14.dat & "T" into addons folder as seen in the rar package, you will be prompted with overwrite request...

X3AP Star Wars Mod 1.0.6 Alpha (Core Repack)

X3AP Star Wars Mod 1.0.6 Alpha (Core Repack)

Full Version 57 comments

Before updating to 1.0.6, save in a fairly quiet system, in a common fighter. There are still many bugs, this is just the mods core so that future updates...

X3AP RusFont

X3AP RusFont

Patch

Русский шрифт меню X3AP для Star Wars Mod Reborn

X3AP Star Wars Mod 1.0.1 Alpha (Core)

X3AP Star Wars Mod 1.0.1 Alpha (Core)

Full Version 85 comments

There are still many bugs, this is just the mods core so that future updates don’t affect savegames. This is 1.0.1 Alpha, a number of models and textures...

X3AP Star Wars Mod 0.9.9

X3AP Star Wars Mod 0.9.9

Full Version 89 comments

Some ship and stations added, a little re-balancing. Effects tweaked. Saved games should work in some cases, but new ships will not appear in stations...

"X3 Star Wars Mod" Patch 1.0.1 to 1.0.5

"X3 Star Wars Mod" Patch 1.0.1 to 1.0.5

Patch 6 comments

Patch 1.0.5 (CTD fix) place 14.cat & 14.dat into addons folder, you will be prompted with overwrite request, click YES. same with the script folder, you...

Comments  (0 - 10 of 2,491)
nitebones
nitebones

Hi im new to the game and wondering what a good anti fighter corvette would be, im playing as a empire so I currently got the new order tie fighter, and im looking at ever the Raider class or a Arquitens, is there any better ones, or am I silly for going for the corvettes

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imarksmani
imarksmani

Vigil m6 is really good one for medium range fights and capable to deal a great damage to enemy ships. Try it out.

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nitebones
nitebones

sorry for the late reply how affective is the vigil against fighters

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imarksmani
imarksmani

pretty effiecent but it depends on arnament. Lots of frontal weapon give him high chance to destroy any fighter. Only problems is decent speed. Arquitens is better for sure but cost more cause it m7.

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Mmorine001
Mmorine001

I have a minor question, did you replace the Tokyo, and if so... with what? because the ship I see is not the same one I remember from the base game, it almost looks like a kitbash.

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Darkzabrez
Darkzabrez

with the mc90 on the top turret slot there is a bug where all the guns except the 3rd and 5th gun are firing from way of the right side of the ship instead of the ship itself. all the other turrets seem to be firing from the ship

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vanguardian1
vanguardian1

Several of the larger SW ships have similar issues currently, sadly.

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MikSka Creator
MikSka

We need to make a list of those so can can get back on to fixing them, even though x4 is close that will still take time to convert stuff.

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matthewgolka
matthewgolka

Are their Lucer Hulks? I remember checking the mod files and I believe that I find one under M1.

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MikSka Creator
MikSka

Border world alliance (former confed)TL

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vanguardian1
vanguardian1

The TM version has 5 1G shields, and mediocre weapons points, but 120,000 storage space.
The M2 version has 5 2G shields, and the same weapons points, with the same space at a higher cost.

I haven't checked armor/health which should have the M2 version significantly better, but the M2 version should also have a lot more guns and gunpoints on it since it's a wartime ship versus the first which was more of a lightly armored/armed merchant ship (with a ****-ton of cargo space) during peacetime.

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Made me buy the game

Feb 18 2017 by Bluejay0013

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