DESCRIPTION

A collection of multiplayer maps, as well as a demonstration of my map-making
functions. These maps will only work in Homeworld Remastered.

INSTALLATION

Installation is done by subscribing to the mod on Steam Workshop if you have
the Steam version of the game. For the GOG.com/ModDB version, extract the ZIP
archive and copy the "DataMikaliMaps" folder to your "Homeworld Remastered"
directory, then add "-moddatapath DataMikaliMaps -overrideBigFile -luatrace" to
your Desktop shortcut's "Target" field.

PLAYING THE GAME

You need to select the correct Game Type in the Skirmish/Multiplayer setup
screen in order for the maps to become accessible. This is because the mod
alters some game files in addition to adding new levels. I can't guarantee the
results if you skip this step.


================================================================================


CONTENTS

Maps marked with an asterix (*) are not multiplayer safe. They will cause
desyncs in human vs human multiplayer, unfortunately. They work fine in
skirmish however. These maps are marked with a pair of dice in the level
thumbnail images.

(2P) BLOCK MAZE *
A 3D cube with randomized internal walls. Navigate the passageways to assault
your foe.

(2P) GO AROUND
A two-player map with a large vertical barrier separating players.

(2P) RESOURCE GALLERY
This map is intended to be used as a guide for map-makers. Arranged in rows and
columns are natural terrain, such as asteroids and clouds.

(2P) SHIP GALLERY
This map is intended to be used as a guide for map-makers. Arranged in rows and
columns are ships present in the game.

(2P) THE SQUASH
A 1v1 map in the shape of a self-intersecting torus.

(2P) TUTORIAL MISSION NO.3
Mission one from the HW2 tutorial converted into a 1v1 map.

(2P) VEIL OF FIRE
Mission seven from the HW2 single player campaign converted into a 1v1 map.

(3P) HEX MAZE SMALL *
A maze-like honeycomb of randomized megalith walls. Hunt for resources, but
don't leave your collectors in a room undefended!

(4P) FLAT MAZE *
A 2D maze of passageways. Try and sneak around the outside as well. Teams are
top vs. bottom.

(4P) SCALAR FIELD
A heightmap based on the function for an electromagnetic field. Teams are top
vs. bottom.

(4P) METABALL MADNESS *
A 4-player map created using the blob and metaball functions. Teams are random.

(4P) PLASMA GLOBE
A 4-player map in the shape of a plasma globe using the "branchAdd" function.
Teams are top vs. bottom.

(4P) SPIRAL GALAXY
A 4-player map shaped like a spiral with a radioactive cloud in the middle.
Teams are top vs. bottom.

(4P) THE SQUID
A 4-player map shaped like a spiral. Teams are top vs. bottom.

(4P) STRANGE ATTRACTOR
A 4-player map. Teams are top vs. bottom.

(4P) TORA! TORA! TORA!
A 4-player map shaped like a torus. Teams are top vs. bottom.

(5P) ELECTROMAGNETIC DOILY
A 5-player map with a kaleidoscopic bubble and swirl pattern kind of like a
doily. Teams are FFA.

(5P) RHEOTOMIC SPACES
A 5-player map created using Daniel Piker's Rheotomic Surfaces tool as a guide.
Teams are FFA.

(6P) CURVE STITCH
A map demonstrating the curve stitch function. Teams are top vs. bottom.

(6P) GEHENNA
Mission five from the HW2 single player campaign, converted into a six person
map. Teams are top vs. bottom.

(6P) HARMONOGRAPH *
A 6-player map featuring a squiggly curving tube similar to the shape produced
by a harmonograph, except in three dimensions. Teams are top vs. bottom.

(6P) HAVE A BALL
A large 6-player map shaped like a globe. Teams are odds vs. evens.

(6P) HEX MAZE BIG *
Like the three-player map, but bigger. Teams are top vs. bottom.

(6P) KLEIN BOTTLE
A 6-player map in the shape of a Klein Bottle. Teams are top vs. bottom.

(6P) MENGER SPONGE
A stack of blocks with nooks and crannies. Teams are odds vs. evens.

(8P) ANDROMEDA
A very large 6-player map in the shape of a double-armed spiral. Teams are top
vs. bottom.

(8P) BENTUS MELTDOWN *
A large random 6-player map in the shape of concentric elliptical rings. Teams
are random. Radioactive wreckage lie at the map's center.

(8P) CHICKEN SCRATCH *
Random scattered lines and branches. Teams are random.

(8P) GREEK CROSS FRACTAL
Resources are scarce, so you're going to have to cross to the other side to get
more. Teams are top vs. bottom.

(8P) SPLINE CRAZY *
A 6-player map consisting of a giant twisting loop. Teams are random.


================================================================================


CREDITS

• MathWorld and Wikipedia for the parametric surface functions used in
"shapeAdd", "harmonographAdd" and probably elsewhere.
• GameDev.net for the implicit metaball formula used in "blobAdd".
• The function "flokalAdd" is based on 'doodle 4' by bitcraft at
OpenProcessing.org.
• The people at Stack Exchange Mathematics for a lot of additional help.
• Lorenzo Donati at Stack Overflow for the new pseudo random number generator.
• Daniel Piker for his Rheotomic Surfaces tool for Rhino3D and Grasshopper.
• The developers of Rhino3D and Grasshopper.
• The POV-Ray team. I copied their naming scheme for most of the vector
functions.
• Dan Rollins for his HexMaze script on Experts Exchange.
• Jon Mark Perry at Stack Exchange for his help with the hexagon maps.
• Crufty for his help with JavaScript.
• Pouk, for giving me the idea for the hexagon maps in the first place.
• LuaBit v0.4 - Luaforge.net
• EatThePath for helping me get the mod working with GearBox's HWRM update.
• Thanks to pandorazero for converting the old HODs to the new format.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Embed Buttons

To promote Mikali's Multiplayer Map Collection and grow its popularity (top mods), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

Mikali's Multiplayer Map Collection
Mikali's Multiplayer Map Collection
Mikali's Multiplayer Map Collection
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Mikali's Multiplayer Map Collection 1.24.0

Mikali's Multiplayer Map Collection 1.24.0

Full Version

The change log for this version is in the download description.

Mikali's Multiplayer Map Collection 1.23.0

Mikali's Multiplayer Map Collection 1.23.0

Full Version

CHANGE LOG 1.23.0 - 2016/06/20 • Updated everything to work with Patch 2.0, including most HODs. • Included the project source code along with the...

Mikali's Multiplayer Map Collection v1.21.0

Mikali's Multiplayer Map Collection v1.21.0

Full Version

CHANGE LOG 1.21.0 • Redesigned "(4P) Metaball Madness" to be a FFA random map with better-looking blobs. • Added some easyPatches to "(4P) Metaball...

Mikali's Multiplayer Map Collection v1.20.0

Mikali's Multiplayer Map Collection v1.20.0

Full Version

Update to version 1.20.0. Added seven new maze maps with custom megalith walls: "(2P) Go Around", "(3P) Hex Maze Small", "(2P) Block Maze", "(8P) Greek...

Mikali's Multiplayer Map Collection v1.19.3

Mikali's Multiplayer Map Collection v1.19.3

Full Version

CHANGE LOG 1.19.3 • Fixed crash bug in Strange Attractor. It was referencing the text clouds I made to make the level thumbnails.

Mikali's Multiplayer Map Collection v1.19.2

Mikali's Multiplayer Map Collection v1.19.2

Full Version

CHANGE LOG 1.19.2 • New level thumbnails made using my text clouds. • Some minor tweaks to the maps.

Comments
Hell_Diguner
Hell_Diguner

You have a degree in mathematics, don't you?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Return to Sarum Maps

Return to Sarum Maps

Real Time Strategy

These are some badass 8P maps I made for Homeworld Remastered. It's based on the Sarum Dust Cloud map. Which of course, was the finest HW2 map ever, and...

A Homeworld Universe Mod Remastered

A Homeworld Universe Mod Remastered

Real Time Strategy

The Goal of HWUR is to port into HWRM most if not all the 22 races in game in HWU with higher res ships and textures and to bring options that got put...

FX:Galaxy

FX:Galaxy

Real Time Strategy

Play as any of the 8 main races from the Homeworld Universe, each fully playable with their own units, abilities, technology trees, and playing styles...

Uniform Diversity

Uniform Diversity

Real Time Strategy

Scratch the first ideas I had when I first began modding Homeworld 2. This mod aims to implement ships, subsystems, and weapons that stay true to those...

Change Stance Buttons Mod

Change Stance Buttons Mod

Real Time Strategy

After Gearbox's introducing of Stances (Aggressive, Evasive and Neutral) in Homeworld Remastered 2.0, I've always thought that they should have placed...

Ultimate Apocalypse Mod (DOW SS)

Ultimate Apocalypse Mod (DOW SS)

Real Time Strategy

The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game...

Follow Report Profile
Icon
Homeworld: Remastered
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

10

2 votes submitted.

You Say

-

Ratings closed.

Style
Theme
Sci-Fi
Players
Multiplayer
Statistics
Last Update
Watchers
7 members
Files
8