The change log for this version is in the download description.
1.24.0 - 2016/07/11
• Updated unitcaps scripts to Patch 2.0.
• Reverted to an older PRNG that worked better. Updated all the maps to use the
older PRNG.
• Added a note to the docs telling how maps that use the default Lua "random"
function result in desyncs in multiplayer. (Skirmish works okay.)
• Fixed a bug in (5P) ELECTROMAGNETIC DOILY that could cause desyncs.
• Commented out some more broken ships in (2P) SHIP GALLERY so that the map
loads once again. But there are still issues with the map, and the textures
of all the ships and some screen elements are not loading at all. I don't
know how to fix this.
• Fixed issues with unitcaps files that were not updated after the 2.0 patch
was released.
• Removed the custom AI code. I don't remember why I even added it in the first
place.