
I have updated the information pages about the Structures, Infantry, Units & Tech Trees of the three original sides. This information now matches the state of the mod that it is currently in and will most likely be released as in the upcoming months. The Allied/Soviet/Epsilon Info pages that open the Factions information will be updated last as they'll contain lore and updated storyline details for each of the subfactions. The Foehn pages will be up shortly before the release so that the surprise is not (entirely) spoiled, and the new Stolen Tech page will appear last. Click to see a full tech tree.
There will also be a new trailer before that happens, in which you'll be able to see the Foehn subfactions in their full glory, including their bases with all their structures.
Stay tuned for more updates!

I feel like you are really teasing us with not releasing the 4th faction info
I like it!
Makes the reveal all the more fun
You monsters, not revealing Foehn's tech... XD
nice work................
foehns is really a cover for the brotherhood of nod they are preparing us for the tiberium future by wiping the slate clean
nod needs more land for the brotherhood :D
Allies and Soviets have lost the repair depot, Epsilon has still the grinder. Its sounds weird. I've seen in Ares patch demonstration the factory able to repair vehicles. It should be a very useful support feature for all the sides.
Grinder is not for repairs. Allies have Backwarp & repair vehicles, Soviets have Repair Crane and Repair Drone. Epsilon has Stingers.
I'd like to ask which month do you like to release, I'm looking forward to playing it. @Speeder
A idea for stolen Tec unit, as it doesn't fit with eplisons style, a mig/stormrider style attack plane with a Yuri clone passenger, it fly's out and mind controls the target, flies back to base, with frequent attacks it would whittle down a enemies attack force or defense, but it's not overpowered,
Well, let me tell you in secret, that's already one of the stolen tech units.
That's awesome XD
It seems almost like the tech trees are designed around the faction playstyles. The Soviet tech tree, for example, seems a lot more simple and straightforward than the Allied and Epsilon ones.
please reduce kirov HP, add Diamond Mines, and spy effect, i cant spy industrial / oro purifier
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If you look at the Soviet tech tree's background you'll notice something "KKKKKIROV REPORTING!"