Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)

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Add media Report RSS Summon the Prince Electors! (view original)
Summon the Prince Electors!
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Fucking-Qapla
Fucking-Qapla - - 389 comments

ooooo

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lord_ellessar
lord_ellessar - - 1,941 comments

really what you do is impressive...

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Maimbot6000
Maimbot6000 - - 1,748 comments

Awesome!

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pompey85
pompey85 - - 127 comments

I don't have words

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Gimly-der-Zwerg
Gimly-der-Zwerg - - 113 comments

Why is alamannia not part of the HRE?

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tman0617
tman0617 - - 248 comments

It's probably based on who owns the province, not the province itself. I'd guess that western portion of Allamannia is owned by France or Burgundy, non-HRE members

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Guest
Guest - - 691,313 comments

I have an Idea. Wha if you made a cultural group for Mercenaries. They wouldn’t own settlements but would have a Mercenary army that can ride around. Like the Great Company or White Company.

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LordKebabo
LordKebabo - - 4 comments

I have an Idea. What if you made a cultural group for Mercenary Companies. They wouldn't own settlements but can fight for money. Like the Great Company or White Company.

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GFGLLupus
GFGLLupus - - 2 comments

the game freezes when the turn is on the cuman pretenders every time in campaign mode

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GFGLLupus
GFGLLupus - - 2 comments

But good work :D keep it up guys

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Guest
Guest - - 691,313 comments

Yes, same here,

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FranzFridrichJoseph
FranzFridrichJoseph - - 54 comments

The true roman empire.

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Guest
Guest - - 691,313 comments

You mean Byzantium, right?

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Fraztov
Fraztov - - 238 comments

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Description

By DETrooper

Preliminary work for special Holy Roman Emperor system yet to be decided.