Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)
By Ltd. We're experimenting for a tent that counts as a unit that can replenish ammunition to nearby units. It may be configured to replenish morale and fatigue too. You can see too that each wagon are manned by a Píšťalníci.
Sweet Lord, this mod is gonna be bigger than the upcoming Brittania.
OF COURSE!
Damn this is sweet! Question: Any chance you guys will be adding siphonatores (Greek fire unit) to land battles for the Rhomaion factions? And is such a thing even possible? Either way keep up the fantastic work! Truly can't wait to play what seems like a masterpiece.
I personally made Wall-mounted and Ship-mounted Fire Siphon for Rhomaioi faction(they're in the last year's release, you can play it already)
Can I make handheld siphons? Technically yes (in fact I did the projectile, but the cheirosiphon model itself however is not made), however I cannot made it to shoot in streams like Warhammer Dwarfen Firedrakes, only in one-shot squirts.
Would I make handheld siphonatores? Unlikely, since I believe they're never deployed in field battles, only in naval battles and sieges. Unless, Warman as the mod leader order me to; or other teammember made a hand-siphon unit for another faction - if another have one, then Rhomaioi faction must have them in the first place (the handheld fire siphon squirt projectile is already made by me in the data, but unused)
Thanks for the reply. Well I really wish you guys eventually have reason enough to add them, I used to enjoy them way too much in Medieval 2 Total War, in which they also used to fire in squirts if I understand you correctly. I mean there is nothing sweeter than the sight of crispy Rhomaion enemies ;)
Sweet mother of Jesus...
WOOOOOOOOW
So, when?