Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)
By Zsimmortal
If you need someone to write a summary for this particular faction I can be your man.
Go on. Reminder that for the purpose of Campaign Selection it is more important to describe the condition of France and the challenges it faces in 1212 rather than a summary of France in the medieval era as a whole.
Yes, for sure. Does the game start before or after the battle of Bouvines by the way ?
And here I go, completely discrediting myself ... I will send you my text on the TWC forum (avatar Minnesinger).
I feel like the administrative and bureaucratic reforms of Philip Augustus should be reflected in one of the faction traits.