Hello there! This is my first "mod" for Call of duty, and it's about WEAPONS! I've collected the best and the most realistic weapon skins from different modders and I've personally edited most of them. I've added the "no zoom" feature, giving more overall realism to each firefight. The sounds of the weapon has changed as well: The US and German's weaponry sounds are taken from Brothers in Arms, for English and Russian Weaponry I've used some repertory sounds. THIS MOD IS STILL IN DEVELOPMENT, but I'm gonna give you a chance to give a try to what I've done so far. Please note that many sound effects and skins will eventually improve. Enjoy!

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The project I'm working on is called United Fronts! Together with pcj27, we are making this huge mod that is gonna be the BIGGEST COD SP mod ever!
New models, missions, UI and much more!

Models by me and Ziegen!
Scripts by pcj27 and zoltankai!
Missions by gunrock, Yorkshire rifles and, hopefully, Antonio.horvatic0!

A mod for all!: You can play all the campaigns and the custom missions directly by playing CoD UO...no more switching between games!

Custom levelshots for each level: pcj27 is making excellent levelshots...just like the original game! Better than the original game!

Minimal and more appealing UI by Marcomix.

New miscellaneus graphic elements.

New factions and division, like the 3rd US division and Italian soldiers


Here is the mod page! If you're interested!

Moddb.com

SP Mappers required!

SP Mappers required!

News 12 comments

Hello everyone! I am here to write you about the future of this mod. It started as a collection of skins...but it became much more. Alas, I've got plenty...

Updates, new features and such.

Updates, new features and such.

News 4 comments

As some of you may have noticed, I started to work to the mod again.

MRW 3.0: Phase One Completed

MRW 3.0: Phase One Completed

News

Little Update: I've finished the model importation. Every model works fine. Now it's time to commence the phase two: Reskinning! The Third phase will...

3.0 INCOMING THIS CHRISTMAS!

3.0 INCOMING THIS CHRISTMAS!

News 2 comments

Well, I managed to animate the weapon's imported models! It's a time consuming work, though...but someone has to do it! The carbine will not be modified...

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MRW CoD 3.5 Patch

MRW CoD 3.5 Patch

Full Version 24 comments

-Thompson M1928 Stock and handle fixed. -No more PPSH43 in Dawnville -Slightly better Kar98k worldmodel. -Luger worldmodel skin fixed. I'd like to thank...

MRW: CoD +UO 3.5

MRW: CoD +UO 3.5

Full Version 31 comments

Changelog: US: -.30 cal during the training mission instead of the MG42 -Foley now uses the Captain helmet from the beginning -New Thompson skin -Correct...

MRW CoD 3.1 + UO

MRW CoD 3.1 + UO

Full Version 27 comments

Changelog: -Few bug fixed -Carcano M38 and MAB M1938A added for UO -Fully functional worldmodels for: Delisle commando, Webley, TT33, Thompson M1928A1...

MRW: CoD PATCH 2

MRW: CoD PATCH 2

Full Version

NOW EACH WEAPON HAS ITS OWN FIRE SOUND. -New textures for the m1 and m1a1 thompson

MRW: CoD 3.0 PATCH 1

MRW: CoD 3.0 PATCH 1

Full Version

This new, full version of MRW 3.0 includes all the previous content plus some minor improvements: -All weapons have now the proper HUD icon. -sligltly...

MRW: CoD Edition 3.0

MRW: CoD Edition 3.0

Full Version 10 comments

This release changes all the weapon models in game and adds some "special weapons" for the player to use such as the M1928A1 and the M1 thompson, the...

Comments  (0 - 10 of 46)
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ice_trey
ice_trey

looks like i get this error on pretty much all maps now, so sod it, im done with this mod

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ice_trey
ice_trey

it crashes between the end of the eder dam and the next one, whichever that may be, "runtime error", somehting about not giving weapon to empty spot or some shite like that, i wish i knew all the mapnames and playing order so i could simply load the enxt map etc

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_CaioS_
_CaioS_

Have a bug when i reload the pistol. PLEASE FIX THIS!

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lsnoop
lsnoop

Authenticity? 300 rounds for thompson and 200 for bar + a pistol at the same time?

Next version please limit max ammo capacity to 1-2 clips for each gun max.

Say rifle 2 rounds around 12 clips, smg 60, pistol 14. Any picked up gun is 1 full clip. Would be fun to play!

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CoffeelinFine
CoffeelinFine

I really like the attention to authenticity in your mod. It makes the vanilla game look lackluster in comparison.

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Marcomix Creator
Marcomix

You didn't saw anything yet, my friend!
(Darjeering is wonderful...^^)

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