Hello there! This is my first "mod" for Call of duty, and it's about WEAPONS! I've collected the best and the most realistic weapon skins from different modders and I've personally edited most of them. I've added the "no zoom" feature, giving more overall realism to each firefight. The sounds of the weapon has changed as well: The US and German's weaponry sounds are taken from Brothers in Arms, for English and Russian Weaponry I've used some repertory sounds. THIS MOD IS STILL IN DEVELOPMENT, but I'm gonna give you a chance to give a try to what I've done so far. Please note that many sound effects and skins will eventually improve. Enjoy!
The project I'm working on is called United Fronts! Together with pcj27, we are making this huge mod that is gonna be the BIGGEST COD SP mod ever!
New models, missions, UI and much more!
Models by me and Ziegen!
Scripts by pcj27 and zoltankai!
Missions by gunrock, Yorkshire rifles and, hopefully, Antonio.horvatic0!
A mod for all!: You can play all the campaigns and the custom missions directly by playing CoD UO...no more switching between games!
Custom levelshots for each level: pcj27 is making excellent levelshots...just like the original game! Better than the original game!
Minimal and more appealing UI by Marcomix.
New miscellaneus graphic elements.
New factions and division, like the 3rd US division and Italian soldiers
Here is the mod page! If you're interested!
Moddb.com
Hello everyone! I am here to write you about the future of this mod. It started as a collection of skins...but it became much more. Alas, I've got plenty...
As some of you may have noticed, I started to work to the mod again.
Little Update: I've finished the model importation. Every model works fine. Now it's time to commence the phase two: Reskinning! The Third phase will...
Well, I managed to animate the weapon's imported models! It's a time consuming work, though...but someone has to do it! The carbine will not be modified...
-Thompson M1928 Stock and handle fixed. -No more PPSH43 in Dawnville -Slightly better Kar98k worldmodel. -Luger worldmodel skin fixed. I'd like to thank...
Changelog: US: -.30 cal during the training mission instead of the MG42 -Foley now uses the Captain helmet from the beginning -New Thompson skin -Correct...
Changelog: -Few bug fixed -Carcano M38 and MAB M1938A added for UO -Fully functional worldmodels for: Delisle commando, Webley, TT33, Thompson M1928A1...
NOW EACH WEAPON HAS ITS OWN FIRE SOUND. -New textures for the m1 and m1a1 thompson
This new, full version of MRW 3.0 includes all the previous content plus some minor improvements: -All weapons have now the proper HUD icon. -sligltly...
This release changes all the weapon models in game and adds some "special weapons" for the player to use such as the M1928A1 and the M1 thompson, the...
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A suggestion I have for this mod is to utilize the weapon sounds from Call of Duty: World at War. I say this because when the game was in development, Treyarch went above and beyond with the weapon sounds by actually recording the guns firing in real life.
I really wish you can fix this Mod and including Aiming Zooming and make sure the Sniper Scope for this game is Circle than Oblong in Screen Resolution of 1024 x 768.
How to make mod?
hello I have a problem when I start the third mission of the British campaign I get an error 'xanim/viewmodel_kar98mp_idle' can you give me a solution? the mod is very good and I would like to finish it.
I have the same problem, don't know how to fix it
Fiero di vedere come gli italiani ci sappiano fare così tanto con i videogames. Complimenti, davvero un ottima mod!