Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 . Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.
Little WIP shot of how the city walls have progressed in the last couple of days.
Since buldozer started working again (although starting it in the map editor up takes about 45minutes) I managed to finish the terrain edges to fit in the walls pretty well.
Also the middle trench got bit more detailed with the support columns and the whole thing is starting to look like something.
Gotta say that flying in that trench will be thrilling when im done with it and you'll need to be a real ace pilot to survive it. It still has some room for maneuvers (and I still clip the walls constantly) but when its filled with bridges, walkways, landingpads, wrecks and debris it will be a real challenge.
Little scale info:
From the bottom to the top of the small walls in the middle : ~50 meters
From the bottom to the top of the tall side walls : ~150 meters
Width of the tall side walls : ~40 meters
That is pretty dam awesome
Thanks man, much appreciated!
WAR IS *******
you really build that from the ground up
That we do! :D
Amazing, can't wait to see it "filled with bridges, walkways, landingpads, wrecks and debris".
It'll look like just a real sci-fi city with a lot of stuff everywhere, just like I love them !
Really, really gooood work !
:D Thank you! I've been pretty psyched myself too about how good it looks even at such early stage. We are again little closer to next release.