Kane's Wrath Unofficial Big Bang Patch 1.04 is a mod that adds few new things and tries to balances the game a bit more from my and the community ideas while at the same time also tries to save the most import ingredient at bay: The "fun".
Something I've been working on for a while and still WIP, I will give more details soon but you can get most of the info from the video alone ;p
You may also notice that some stuff aren't finished yet (such as the debris) but it's going to get some more polishes soon enough :)
Youtube link
This new unit is interesting!
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THE VOICE speaking Is weird. as for the unit im not so sure is a good ideea. but i really wanted to see a release till now with all the modifications up to this point implemented
Seems like some people not fan of it either (mostly due to the design), personally I just wanted to give MoK some way to get their own "flame tank" while making it more interesting~
You can also try more up to date ver in the discord server, but that one not in the release ver there atm
i like how you managed to combine 3 units into one and how it references C&C4; class system.
altered voice is hard to listen to.
Yeah some of it was based on TT's class system to some degree :)
Wish I had something that resemble CABAL's voice though :/
i like the idea of the explosive barrel but i think you should make it put unstealthed mines unlike the APC that drop stealthed mines
i think it's more realistic and practical since the vehicule driver would just drive around it
If it won't be stealthed though the enemy will just move around it as well ;o
there's a difference between IN the ground and ON the ground
it's just my opinion tho
i really like how you think outta the box and your efforts to get as much stuff as possible from TT :D
i just don't disagree with you on the barrel thing
maybe it make more sense if it's destroyable by fire like when you shoot at it
anyway keep up the good work
looking forward to this mod :D
Thx, so you saying if it was place more deeply into the ground it would've look better?
Also it *is* destroyable when you tells unit to target it unlike the mines ;)
i just think IMO that a driver of any kinda vehicule is more likely to "drive around" something above the ground in font of him rather than just hit it
but if it's a thing that is on the ground the driver would just stumble on it
like when you are driving your car and you find a pit hole on the road that have rain water in it
you'll think of how deep it is and assume that it's not that deeep since it's on the road ; and BANG! it's deeper than you thought since it was on the ground and you couldn't be sure of how much damage you'll get from it
but if you were driving and you found a tree laying on the ground you'll just drive around it because you can see ALL of it and you know exactly how to avoid it
i just want things to be as realist as possible dude HAHAHAHA