Kane's Wrath Unofficial Big Bang Patch 1.04 is a mod that adds few new things and tries to balances the game a bit more from my and the community ideas while at the same time also tries to save the most import ingredient at bay: The "fun".

Forum Thread
  Posts  
Reaper's shielded Mothership self-destructed after destroying the enemy base (Games : Command & Conquer 3: Kane's Wrath : Mods : Kane's Wrath Unofficial Big Bang Patch 1.04 : Forum : Bug report : Reaper's shielded Mothership self-destructed after destroying the enemy base) Locked
Thread Options
Jun 21 2016 Anchor

not sure what was that, but here's the link to the replay: Drive.google.com

explosion happens at the last moment of the game - the mothership arrives at enemy base, fires it's thing, destroys the base and immedietly self-destruct.

egozi44
egozi44 ~The Moding Otaku~
Jun 25 2016 Anchor

Is it keep happening or was one time thing? O-o

I need to watch the replay but I hope it was just random thing and not relate to the shield...

Edited by: egozi44

Jun 25 2016 Anchor

happened just once, but i haven't tried to reproduce the problem.

egozi44
egozi44 ~The Moding Otaku~
Jun 25 2016 Anchor

It happens on my side as well, strange. .. that mean that the issue should also happens with Madin shield files... (the modder who made the shields for the mothership, mastermind, Currptor. )

I will try solve it on my side and hopefully will release fix that include some other fixs as well (like the cyborg commando bug)


If you will find more of these bugs let me know :)



Good news

I was able to fix it, it seem it was another ea's bug but it also was my fault for not notice it.

Basically the bug happend because EA forgot to add Reaper's and Traveler's motherships to the exclude list of the mothership's weapon, and thanks to that only Scrin's mothership could sustain the weapon hit, with that being said however. .. EA made sure players will only be able to spawn Scrin's mothership despite the faction they choose.

They done it with many units (which I fixed), most players wouldn't notice that however, in UOP 1.04 I had to make the game to use the real motherships of each faction since one have shield while the others aren't.


Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.