Island War is first and foremost an Artificial Intelligence system designed to create incredibly reactive and intelligent army units that are capable of planning and reacting to sophisticated situational offensive and defensive encounters, utilising anything available, all on-the-fly. In development for over 8 years, Island War is a completely new game built inside Operation Flashpoint Dragon Rising. It is a Tactical Military Action Shooter aimed at providing realistic, actioned packed dynamic battles in any location, at any time, under any situation.
Upgrades EGO to get the most out of the engine. Better graphics better performance and more options
This set of mods pushes EGO as far as we can take it right now, giving better graphics, more stuff on-screen and all with better performance.
This is done by removing the (now outdated) performance matrix and re-organising the different engine systems across the available CPU threads on your machine (strangely not utilised in the original config)
Additional Aspect Ratio options have been added (these must be manually added to your config file, see the article about it) to help combat the terrible Field of View in the game
Available Aspect Ratios : 1.33333, 1.6666, 1.7777, 1.8, 1.9, 2.0, 2.1, 2.2, 2.35, 2.4 and 4.8 (triple screen)
At 1920x1080 the correct aspect ratio is 1.6666, however I have found 1.8 (the default included setup) or even 1.9 will give a good boost to your FOV without degrading the shape of objects too heavily.
Cinematic Mode simply puts the game into the same resolution and aspect ratio used by the cinema, which is 1920x817 at an aspect ratio of 2.35. This gives a solid aspect correct FOV of about 78 degrees. a file is included with this setup also