Island War is first and foremost an Artificial Intelligence system designed to create incredibly reactive and intelligent army units that are capable of planning and reacting to sophisticated situational offensive and defensive encounters, utilising anything available, all on-the-fly. In development for over 8 years, Island War is a completely new game built inside Operation Flashpoint Dragon Rising. It is a Tactical Military Action Shooter aimed at providing realistic, actioned packed dynamic battles in any location, at any time, under any situation.
A Customised Reshade setup to really bring the game to life!
All my videos have this Reshade used on them
Edit the file D3D9.INI and modify the following lines to match your games installation location
EffectSearchPaths=D:\Steam\steamapps\common\Operation Flashpoint Dragon Rising\reshade-shaders\Shaders TextureSearchPaths=D:\Steam\steamapps\common\Operation Flashpoint Dragon Rising\reshade-shaders\Textures PresetFiles=D:\Steam\steamapps\common\Operation Flashpoint Dragon Rising\Default.ini ScreenshotPath=D:\Steam\steamapps\common\Operation Flashpoint Dragon Rising
Unfortunately reshade is not very install-friendly but it is well worth the effort!
there are several effects used :
SMAA - a great and cheap anti-alaising technique that is works with the in-game AA to produce much better foliage rendering
Vibrance/LiftGammaGain/HDR - fixes the washing-out of the colour pallete. Works on the original game, but really comes to life with OFDR Mods installed!
Bloom - Enhances the Eye Adaptation mod and adds lens-dirt effects to bright lighting
F5 - Disables/Enables all effects
SHIFT-F2 - Opens the Reshade UI to enable you to disable individual effects, edit them yourself or see performance info