Infinite Flashlight Mod for F.E.A.R., Extraction Point, and Perseus Mandate.

This mod removes the battery/recharge function of the flashlight. It comes in two flavors Basic and Extra.

The Basic version simply removes the battery/recharge function so the flashlight only turns off when YOU turn it off.

Extra version does that plus adds several new features including:

*Reflex boosters now give full armor and increase Maximum Armor by 5, in addition to their default Max SlowMo Bonus(Reflex Boost).

*Weapon Slot increases from 3 to 5, so you can carry more guns into battle.(If you end up with a third pistol in your inventory, throw away your pistols, then pick them back up again. This becomes a non-issue once all five weapon slots are 'occupied')

*Increased the amount of Frag grenades, Proximity mines, and Remote bombs you can carry from 5 to 10.

*Increased the max ammo for the Scoped Rifle.

*Increased max ammo and clip size of the Assault Rifle.

*Increased ammo pickups slightly for the Assault Rifle, SMG, Scoped Rifle, and the Nailgun.

Other Junk:

Enjoy Alpha Protocol but hate the oversized reticles? Then check out my Alpha Protocol Improved! project: Moddb.com

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InfiniteFlashlightBasic_All-In-One

InfiniteFlashlightBasic_All-In-One

Full Version 2 comments

InfiniteFlashlightBasic All In One - Simply removes the Flashlight's Battery/Recharge function. Nothing else is touched. For FEAR and both DLCs!

InfiniteFlashlightExtra_v1-3

InfiniteFlashlightExtra_v1-3

Full Version 2 comments

InfiniteFlashlightExtra Version 1.3 - Removes the Flashlight's Battery/Recharge function and adds several new features. See description for details.

InfiniteFlashlightPMExtra_v1-3-1

InfiniteFlashlightPMExtra_v1-3-1

Full Version

InfiniteFlashlightPMExtra version 1.3.1 for F.E.A.R. Perseus Mandate - Removes the flashlight Battery/Recharge function and adds additional features...

InfiniteFlashlightXPExtra_v1-1-1

InfiniteFlashlightXPExtra_v1-1-1

Full Version 1 comment

InfiniteFlashlightXPExtra version 1.1.1 for FEAR Extraction Point - Removes the flashlight's battery/recharge function and adds additional features. For...

Comments  (0 - 10 of 43)
D-9342
D-9342

Sorry I was the guest before. I forgot to add if it was possible to change the shotgun clip to 8 for XP

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curseofnight Creator
curseofnight

I basically stopped working on this back in September, 2019 and haven't played FEAR since. To be honest, I'll probably never mod FEAR again as I no longer use the PC I made this mod with and some of the req. tools don't work on my other PCs - or they do work, but act strange.(I stripped my old PC for parts but I still have the HDD...)

To answer your question though - yes, it's absolutely possible to mod weapons in the DLCs using any hex editor. If you'd like to attempt it yourself, send me a PM and I'll write up a brief tutorial for you. ( It's super easy and requires ZERO prior knowledge of hex. I've helped a few people mod their own files via PMs - never got around actually posting a step-by-step tutorial, though )

Btw, I state this in the readme but anyone is free to further mod these files, or any mod I upload anywhere, and do whatever they wish with them(rework, rename, reupload, whatever) no permission or attribution required. ( If I still had my modified uncompiled game.db for the base game, I'd upload that too, but I never thought to save it. )

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Guest
Guest

Would it be possible to reduce the shotgun clip size to 8?

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curseofnight Creator
curseofnight

Yes, but I'll probably never do this myself. I no longer have my modified uncompiled game.db file for the base game so I'd have to rebuild the whole mod from scratch or, preferably, alter the value with a hex editor. If you'd like to do this yourself, PM me and I'll tell you how.

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Guest
Guest

Is there any way you could make a similar mod for the slomo meter? I tried to download the sdk and do it myself, but it won't let me open any of the gamdb00p files that (I think) I need to edit.

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curseofnight Creator
curseofnight

Sorry for late reply, I don't really do much modding anymore. Tell me specifically how you want slomo altered and I'll take a look at it.

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curseofnight Creator
curseofnight

Just a quick notice: I'm taking a break from modding the DLCs for a couple weeks as it's very tedious testing them(restarting over and over, etc.). I've been working on them basically non-stop for a few weeks now and lately I've been helping out another modder by hex editing the gamdb files for him as well and I'm getting a bit burned out.

However, I have most of the data nessary now to bring both DLC extra versions on par with the original one. Sometime later this month, after I take that break, I'll update both of them. I'm hoping they'll be the final versions of each. We'll see.

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curseofnight Creator
curseofnight

Minor updates to the DLC extra versions: Reflex Boosters now additionally increase Max armor by 5 points in Extraction Point and Assault Rifle Max ammo is now 500 in Perseus Mandate.

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curseofnight Creator
curseofnight

Finally got the infinite flashlight working in Perseus Mandate! I've consolidated all basic versions of InfiniteFlashlight into an all-in-one package that contains all three mods. Also, ArsenalUpgradePM is now InfiniteFlashlightPMExtra.

Enjoy.

Edit: Damn. I miss shotgun wielding Summer already....

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curseofnight Creator
curseofnight

The fix for the Reflex Boosters in Arsenal Upgrade is up now. Works as described in the desription. Sorry about that. You can also carry 10 frag grenades now.

Enjoy.

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