Half-Life: Through The City is a fan-made sequel to Half-Life: Opposing Force. 20 years after the Black Mesa incident G-man awakes Adrian Shephard and sends him into City 17 during the first days of the Uprising. Throughout his journey Shephard is going to encounter a group of rebels that will aid him in completing his mission, furthermore he will even see the last living Race-X entity on earth

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Overwatch Reinforcement Article Update

Hello!

It's been a while since the last update and our last post, but after 2 months of silence we are here today to bring you some news on the project.

Composers have joined our team

First of all we are introducing two new composers for our mod! Mr. Albuterol and Ms. Madison are going to replace all of the Vandoorea and Half-Life: Alyx tracks with their awesome music!

Check it out the preview below

!Youtube.com

New models

In other news, our lead developer has started making custom models for the mod. For now he has managed to create the models for Shephard's hands and the model for the iconic Pipe Wrench that will appear as the secondary melee weapon in the mod.

shephardarms render 01

piepywrench


But the most exciting new model is the look of our good old Alien Ally.

if you played Public Alpha releases you've most likely encountered that creature. We decided that our little, or rather huge reptile needs a complete makeover, his previous design was more cartoony and simple. Now we made it new model he looks more alien than before.

Old model

rocky side1

Concept arts for the new model

Rockie4rockie side texture

New model

Rockie Render 01

All he needs now is just a better texture.

New weapons for the player

We are introducing 3 new weapons into the roster. Most of them aren't finished, however our new coder, "BaconDid" managed to help us implement one of the weapon from the Half-Life 2 Beta!


Level design

All of the levels from the Public Alpha are getting massively improved, so far we already managed to makeover most of the chapter 2 and about half of the chapter 1, chapter 3 is yet to be reached, but don't worry, it's in our sights!

Here's a small comparison between The Awoken Release (August 2020) and The Overwatch Reinforcement Release.

The Awoken (August 2020)

Overwatch Reinforcement

The Awoken (August 2020)

Overwatch Reinforcement

The Awoken (August 2020)

Overwatch Reinforcement

The Awoken (August 2020)

Overwatch Reinforcement

The Awoken (August 2020)

Overwatch Reinforcement

Gameplay video

We have made short video showing some gameplay of new version of these maps. Warning they are some spoilers ahead!


And now to our future plans!

The Overwatch Reinforcement version of the mod is scheduled to release in June this year, however if we won't be able to finish it in time, we will postpone the release to July. We are expecting to release complete version of the mod at least in 2023. Right now we are writing the dialogues for the entirety of chapter 2 and 3 and after that we will dispatch the script to the voice actors to record the lines.

We also have an official discord server, so check it out if you get a chance. In there you will find an Early Version of the next release. We're also looking for a texture artist who can help on making textures. Especially for the Alien Creature. If you would like to help us, message us on Discord.

Discord Server - Discord.gg

Thank you for your continuous support, Sincerely, The TTC Team

Future plans of Through The City

Future plans of Through The City

News

The current state and the future of Through The City Mod.

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Half-Life 2: Through the City: The Awoken Release Patch 1.1

Half-Life 2: Through the City: The Awoken Release Patch 1.1

Patch 7 comments

The Awoken Release is a Final version of chapter 1, Although it can still have a bug and it's not fully made, It won't gonna have that drastic changes...

TTC Remastered

TTC Remastered

Demo

This is early version of remaster chapter 1 for the mod. It was planned to release back in 1st december 2019 but it never really happened. The first 3...

TTC2019

TTC2019

Demo

This is the alpha version of the Through the City mod. This version was created in 3 months from january to march 2019 and it's a recreated chapter 1...

TTC2018

TTC2018

Demo 2 comments

Through the City: pre-alpha 2018 version. This is the first Through the City version that was made it back in december 2018

Comments  (0 - 10 of 22)
Hudsony
Hudsony

Great looking mod so far based on the screenshots! Super promising!

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ElephantsDoingCrack
ElephantsDoingCrack

The mod is looking interesting man!

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BionicCoyote
BionicCoyote

New thumbnail looks awesome! Nice work

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doitall
doitall

Here is some gameplay footage from this mod, feel free to use the footage for whatever!

Note: This footage is from an early build of the mod, I will be posting additional videos documenting the updates as they are released. Check out my Half Life Mods playlist for follow-up episodes.

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Guest
Guest

I had the same bug as KillerMateHK with the CLIP brush around the teleporter not disabling. I noclipped into the teleporter and "unnoclipped" inside and it worked alright.

I reached the map d2_forest_01. However I'm stuck at the part after killing the Combine raid. I believe you are supposed to get a car but there's nothing. I managed to climb rocks to continue past the two pillars, but the path leads to a huge, empty devroom under the map, so I concluded this was not intended.

I noclipped through the closed gate on the left as there is stuff there, but besides rocks there is also nothing. I thought the mod ended there but d2_forest_02 and many more maps exist, so there must be a path out, right?

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Kajlo Creator
Kajlo

This map simply didn't had any loading trigger that got added in the latest version (public alpha 1.0) after the trigger the game should load d2_forest_01a and in upcoming updates it will be connected with d2_forest_02.

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denizen42
denizen42

What is the lighting fix for d1_awoken_06?

I PMed you more details about it.

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KillerMateHK
KillerMateHK

I am playing the alpha 0.2 that fixed the god mod. I had to replay the mod from start as it would not load a saved game (AI_Disable would show up). But I am now stuck at the teleport part (which was working for me in Alpha 0.1). First I cannot approach it, even so I killed all the combines, so I had to noclip to follow the companion that was already in there. It seems to work but then a big black screen and nothing. Please advise

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BionicCoyote
BionicCoyote

Here's gameplay of the latest update to this mod! Great work Kajlo

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