This mod aims to replace or improve textures in game with new high resolution work while retaining the original feeling and color palette of the game. Characters in game will be given much higher variety of uniforms, equipment and decals which will allow for much deeper experience for those who want to revisit the game or play it for the first time after long time. The textures are redone using original ones as base whenever possible (most are still nice and have at least basic realism) to retain original design, but all textures are upscaled to twice (or more) of original resolution, sharpened, and have decals either redrawn, or replaced with as much reverence to realism as possible. In effect the skins are extra realistic, but also don't look out of place - everything is done as to not ruin the original scene background and color palette that has been developed specially for SPR and MoHAA.

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Report RSS US weapons: Winchester M1912 shotgun (view original)
US weapons: Winchester M1912 shotgun
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Description

I promised you guys to get on weapons next, so here it is, first fresh batch. All weapons textures will be reworked, sometimes from ground up, to match their IRL counterparts.

The M12 shotgun is hard to make properly because the model is so undetailed, but I think I managed to make it work. The wood is completely brand new, the metal texture was remade to fit IRL blued or dark parkerizing finish, with some visible wear marks. The shells are also remade with brass case, because in WWII there were no red polymer shells yet (I also want to make proper HUD icons for that in the future).