This mod aims to replace or improve textures in game with new high resolution work while retaining the original feeling and color palette of the game. Characters in game will be given much higher variety of uniforms, equipment and decals which will allow for much deeper experience for those who want to revisit the game or play it for the first time after long time. The textures are redone using original ones as base whenever possible (most are still nice and have at least basic realism) to retain original design, but all textures are upscaled to twice (or more) of original resolution, sharpened, and have decals either redrawn, or replaced with as much reverence to realism as possible. In effect the skins are extra realistic, but also don't look out of place - everything is done as to not ruin the original scene background and color palette that has been developed specially for SPR and MoHAA.

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czwarty_ Author
czwarty_ - - 1,323 comments

Also since someone asked for helmets, I tried to remake the model of camo helmet with cloth cover to retain more of stahlhelm silhouette, try to take a look here at comparison: I.imgur.com
On left it's vanilla plain helmet for comparison, second is vanilla covered helmet, and third is what I tried to do to model so far.
It will need slight raise of top in the front and lowering it slightly on face, but since the differences are so small from distance I just need to know if it's better or not

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Description

Those are for now last characters that needed to be added to game, and as such we're now very close to beta release.

Top row, left to right: Feldgendarmerie, Heer sniper, Heer winter camouflage
Bottom row, left to right: Waffen SS NCO, Waffen SS Officer, Heer NCO

Heer sniper has added trousers and field cap in splinter camouflage; Winter soldiers have white and splinter camouflage and new variant of white-washed helmets.
NCO skins were updated and fixed, they have proper rank tabs and white-lined collars, and for feldbluse the sleeve insignia were removed.
In vanilla the camouflaged Waffen SS model was shared between NCO and officers, but now two distinct character skins were made. NCO has white-lined collar and proper rank tabs, can have helmet or crusher hat, and officers have proper visor hats, collar tabs for captain or leuietenant and can have partially opened smocks with visible medals (here - Knight's Cross).


So as I said this is it for now, the last character that could be changed is SAS, but I'll need to gather info on these, so to not withhold it for now it will be released in current state.
I just need to add sleeves view in first person, then tidy up the files and the mod should be available to download in few days.