This mod aims to replace or improve textures in game with new high resolution work while retaining the original feeling and color palette of the game. Characters in game will be given much higher variety of uniforms, equipment and decals which will allow for much deeper experience for those who want to revisit the game or play it for the first time after long time. The textures are redone using original ones as base whenever possible (most are still nice and have at least basic realism) to retain original design, but all textures are upscaled to twice (or more) of original resolution, sharpened, and have decals either redrawn, or replaced with as much reverence to realism as possible. In effect the skins are extra realistic, but also don't look out of place - everything is done as to not ruin the original scene background and color palette that has been developed specially for SPR and MoHAA.

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Report RSS US weapons: pistols - M1911A1 .45 and Hi-Standard HDM (view original)
US weapons: pistols - M1911A1 .45 and Hi-Standard HDM
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Description

Another weapons update: today it's pistols and SMGs for United States.

The Colt pistol has completely new grip texture, more proper for wartime production M1911A1, and the metal texture was changed to fit the 1940s gray parkerized finish. Some decals were added or changed, like the barrel size (if you check vanilla texture, the barrel hole is very small, seems to be modelled on 9mm model or maybe even ASG pistol lol) or serrations and the Colt patent text was added. I'm not sure if it will be kept since it looks somewhat random in first person perspective due to how the texture is displayed (slight model bug), we'll see.

The Hi-Standard HDM silenced pistol also got total remake. The grip was switched for wartime brown grip, and the metal now has proper dark matte metal finish. The slide is changed for proper one, and the barrel is now properly separated from suppressor.