Half-Life 2 Capture the Flag brings the familiar Capture the Flag game to HL2. It pits the Rebels against the Combine in a fast-paced battle over the flags within the graphics rich environment of the Source engine.
The mod is an homage to the fast-paced run and gun style of CTF and includes many familiar features found in other capture the flag modifications.
We want to make this mod the best CTF game around, so head over to www.hl2ctf.com to download the mod and let us know what you think! You can now join our new forums at forums.hl2ctf.net and let us know what you think of the latest release!
As of October 2013 Steam updated to the new Steampipe format which causes clients attempting to connect to a non-Steampipe server to receive the "Steam Validation" error. Servers must update to the new Steampipe format to restore compatibility with the mod.
Due to this update, server admins will only be able to run dedicated servers on Windows as support for the 2006 SDK has not be released for Linux and may be dropped. Many of the current servers (most of which were Linux-based servers) unfortunately had to be dropped. The remaining servers running under Windows should now be updated to the new Steampipe format.
If you are running or would like to run a Windows server, we are updating the website with the latest information on how to setup a Windows-based dedicated server on the website.
As most may know, a change to the Steam server browser for Source engine mods has been changed so mods were no longer showing up. We have verified the...
The HL2CTF 2.1 upgrade (Full and Patch) has been updated with proper weapon scripts. Updated files should be online very soon.
The HL2:CTF team is pleased to announce the release of the HL2CTF 2.1 update to address issues reported throughout the first month after the initial release...
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Here is the official mapping tools for HL2:CTF 2.1
This is a developer FGD for Half-Life 2 CTF released by the original developers in 2005
Half-Life 2: Capture the Flag 2.1 full zip archive that can be installed by both clients and server administrators.
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