Neoforts is a capture the flag, fort building mod for the Half Life 2 Source engine. In Neoforts, players have 2 rounds, one for building, and one for fighting. In build round, players create bases to defend and attack the enemy. In fight round, players attack the enemy base, and attempt to capture enemy flag.

Neoforts is still in active development as of july 2012.
Latest version:: (checked by moddb)
Moddb.com

Existing features::

  • ability to rotate blocks
  • movable flags
  • anti - hacking mechanisms
  • personal block spawning
  • blockstatus info (all blocks are labled with the player name who spawned block)
  • working linux server

Planned features:

  1. Unique class balancing
  2. player healing
  3. new player models
  4. teleporters!!
  5. weapons so unique... no fps has ever attempted so far... we don't even know how it will work.

Neoforts needs your help! Please download the latest version and provide feedback on MODdb!!

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Neoforts is restarting development

Neoforts is restarting development

News 1 comment

Where is the skill in modern FPS games? Neoforts is restarting, and things will be different. Deroy: Their fort is too strong. We cannot break through...

Public Beta Testing

Public Beta Testing

News

Public beta testing of Neoforts 1.775 has begun. Team Neoforts has added some skilled team members, and has been working hard to improve the mod. Changelog...

Fourtress

News 1 comment

Neoforts is dead. Fourtress has been started by some of the former developers, including me. Visit Fourtress at:

Neoforts as of late

News 2 comments

Work on the milestone release 1.80 is speeding along quite nicely. I have been working with the new modeler, and he seems to be just what the mod needs...

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BUILD 60--- bugfix + personal block limits

BUILD 60--- bugfix + personal block limits

Full Version 1 comment

Bugfix----- personal block limits per user.. console command "voteswitch" allows players to override build/fight timer (can be used to force enemy team...

Neoforts version 1.78 RC 12 -- OCT 18 2010

Neoforts version 1.78 RC 12 -- OCT 18 2010

Full Version 1 comment

Neoforts 1.78 is our next major release. It will include many new and possibly groundbreaking features: personal block spawning, blockstatus info, revamped...

neoforts beta 1776b4

neoforts beta 1776b4

Full Version

this is a beta version released july 2010. it has some minor bugfixes

Neoforts Beta 1.775(nov-2007)

Full Version

Public beta testing of Neoforts 1.775 has begun. Team Neoforts has added some skilled team members, and has been working hard to improve the mod. Changelog...

Neoforts 1.77 Installer(june-2007)

Full Version

Neoforts is a four team capture the flag modification for Half-Life 2:Deathmatch , that allows players to build fortresses out of blocks and buy weapons...

NeoForts Mod v 1.52(Aug 2, 2005)

Full Version

NeoForts is a fort-building CTF mod for Half-Life 2..this is oldest neoforts release

Post comment Comments  (0 - 10 of 55)
nick111 Creator
nick111 - - 59 comments

I am sorry. Our update has been delayed.

We are switching to the Valve Software Source SDK 2013 git repo. The newer SDK should provide us with linux client support, and more render engine features and fixes.

We will be including more rts elements and moving away from player vs player combat.

Reply Good karma+1 vote
Nick12506
Nick12506 - - 31 comments

Hi Nick.

Reply Good karma Bad karma+3 votes
nick111 Creator
nick111 - - 59 comments

hi hi

i heard sourceforts has an bugfix released march 2019
Moddb.com (link for sf bugfix)

Reply Good karma+1 vote
123nick
123nick - - 14 comments

im not sure if this is the place to put bug reports, so if im wrong please dont yell at me.
whenever i start Neoforts, it doesnt run correctly. it will put up the loading screen for a bit, but then black screen and i have to ctrl+alt+delete out. im using my steam half life 2, if you want to know.

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SUPER_Tank
SUPER_Tank - - 293 comments

What's the difference of these verisons?

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THE_GMoD
THE_GMoD - - 847 comments

So this is Source Forts exept over 9000 times better? SWEET!

Reply Good karma Bad karma+1 vote
thrame1807
thrame1807 - - 8 comments

this sound a bit like geoforts i used to play

Reply Good karma Bad karma+4 votes
nick111 Creator
nick111 - - 59 comments

Night-Eagle was one of the many developers that worked with me on to create Neoforts. He is a genius, skilled with maps, lua, models, and so many things I cannot list. After neoforts development slowed down, Night-Eagle, created a four team fort building gamemode for GMOD, called GeoForts. I am proud of his accomplishment, and know anything he touches will be exceptional.

From our website: Neoforts.com

Night-Eagle - Mapper, lua expert, and Gmod wizard. Night-Eagle was the first player to develop a truely movable map. nf_waterworks was the first map for source to have movable spawns, block spawners, flags, health recharge stations, and ammo crates. Night-Eagle also developed a fort gamemode for GMOD called Geoforts link here: Facepunch.com Geoforts is a true masterpiece.

Reply Good karma+2 votes
nick111 Creator
nick111 - - 59 comments

o btw, his profile on moddb is here::

Night-Eagle elite modder, creator of geoforts for GMOD
Moddb.com

Reply Good karma+2 votes
nick111 Creator
nick111 - - 59 comments

sourceforts may be more popular than neoforts yes. neoforts is a better game than sourceforts. neoforts has better features, like rotating blocks, buy system, four teams, and faster and stable when tons of blocks are used.

Since june 2005, the goal of the mod was to be stable, bugfree, and fun mod. Neofort's goal was always to be stable, bugfree, and fun mod. I always assumed popularity would happen if those goals were accomplished. I was wrong, popularity doesn't just happen.

Popularity doesn't happen because you make a stable, bugfree, and fun mod. It requires so much more things. Popularity requires promotion, constant listening to players, and constantly keeping new and existing players informed of development.

Therefore, Neoforts has already accomplished it's goals of being a stable, bugfree, and fun mod. Now the goals must change. Neoforts must be a popular, fun, and growing mod. As mod creator and leader, I will use all of my skill, and energy to ensure these new goals are reached. Popularity is our first priority, all other things are secondary.

Reply Good karma+3 votes
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