Black Mesa: Resonance is a mod that aims to continue the decay ending and give it a more satisfying resolution and also tie up a few loose ends.
◦will have new levels and chapters as well as a new story taking place after the main half life decay story.
◦ Will run on the award-winning Source engine, using assets from the Half Life 1 remake; Black Mesa.
◦ mainly singleplayer.
◦ will have new puzzles and may aim to reused concepts from old cut missions from half life decay.
Thank you for supporting this mod's development, and have a very safe day
(if want to join the team join discord)
Hello everyone it's been awhile. So development has been slow to nothing recently due to a lack of level designs and a lack motivation on my part which has a lot to due in real life stuff right now and as I am now able to ease back into the world of modding ive that a 2nd decay remake mod right now is sorta pointless and a waste of time for me.
This does not mean this mod is dead however I am changing the focus of this mod from a half life decay remake to a half life decay continuation! What this means is I will be reusing whatever I can from decay source.
It will mostly be what we have for the soundtrack right now and some models and textures. Lucky as for mapping there's not a lot that was ever really finished or really started in that regard as there would not be much I could salvage out of that. I may finish the dorms map and release it on the workshop as a demo since that chapter was the furthest along.
I am doing a call for more mappers to join the project now that it is on a new path. As of now I am the only one and I can not hope to pull this off alone so join our discord and dm me about the position we need as many as possible!
Thank you for reading and I hope you understand the long lasting silence that occurred over the last year.
Its also worth mentioning a while ago I renamed the mod to “Black Mesa Resonance” I announced this on the discord back when I made this decision.
We are looking for mappers modelers and we are looking for some good people.
Today i will talk of why we are using both black mesa and hazard course mod assets.