You play as Barney Calhoun during the events of Episode 2, after your train was switched to another track, you end up deep into a massive combine facility embedded in an old mine that stores and launches headcrab canisters and holds a massive collection of other various biological weapons.

(all things shown are subject to change, this mod is extremely early in development.)

Well, well, isn't this just like old times...

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Apologies for the radio silence, me and the team have been hard at work in the mean time, with the story being entirely rewritten, and many maps created, and scrapped. I'd like to apologise for the lack of updates in recent times, and finally, after around half a year, I have something to show off, although apologies for the rushed CSS, this article was thrown together in a bit of a rush, and chances are as you're seeing this article, it's being edited.

Additionally, we have updated many logos in the game, including the original biohazard logo.

Biohazardlogov2
northpointv2
And we have two WIP map screenshots to showcase for now.


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Best of luck, Ground Zero Studios.


Half Life 2: Biohazard: Developer Update #2

Half Life 2: Biohazard: Developer Update #2

News 2 comments

Gameplay video, New map, updates to older maps, and a soon to be showcased revamp of an older one. I apologise if there isn't that much content in this...

Update On Development.

Update On Development.

News 5 comments

Im gonna be halting development due to medical condition of my mother. she is extremely ill. she had a stroke, the doctors are saying she has 1-9% chance...

Half Life 2: Biohazard: Development Update #1

Half Life 2: Biohazard: Development Update #1

News 2 comments

New developers, updates to Chapter Two, and development on Chapter One Has begun.

Comments  (0 - 10 of 18)
Singaporean
Singaporean - - 697 comments

Followed and awaiting to see the day to be release and play. Good luck.

Singaporean

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StitchyBOI
StitchyBOI - - 5 comments

Will Barney speak in this mod like HL:A?

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InputOutput Creator
InputOutput - - 16 comments

Yes, we are planning on having dialogue similar to HL:A, this is because Barney isn't a self-insert character like Gordon Freeman, and his dialogue is crucial to the story. :P

Reply Good karma+2 votes
StitchyBOI
StitchyBOI - - 5 comments

That's absolutely awesome! It's such a taboo thing to have vocal protagonists in Half Life mods. I'm afraid that in the new mod Operation Black Mesa Barney is not going to talk like in another mod, Black Mesa: Blue Shift.

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cherrybuttcheeks
cherrybuttcheeks - - 54 comments

Oh hey, an update
Looking forward to what that map will become!

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InputOutput Creator
InputOutput - - 16 comments

Update #3 is likely to release on the 1st of July, the reason why there hasn't been updates in 6 months is that development has stagnated, but Update #3 will release with 2 new maps, and an OST reveal.

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InputOutput Creator
InputOutput - - 16 comments

Development update #2 is going to be coming on christmas!

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InputOutput Creator
InputOutput - - 16 comments

Update, it will be coming on new years day.

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Apex_B
Apex_B - - 1 comments

Quick update on the mod, Biohazard is still being worked on, if you want more active updates please join the discord. Discord.gg

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Trav2276
Trav2276 - - 235 comments

Please accept my sincere condolences on your loss and take care of yourself. We're all here for you.

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