Credits:
TheVladonPro-Map Maker
Dageron-GTA V Console Texture Editor
GooD-NTS-Open IV 2.1.0
koolk-LibertyV
tgascoigne-xdr2obj
Cyb3rMotion-Franklin
M4k3-Buffalo(Frankin"s car)
Alexander Blade-Stream Memory Fix
indirivacua-point of spawn,paths,radar
Victor Mor-save icon
Minde95s-props placement,2 versions of radar
MajesticNL-placement of objects

You can also follow the development at Vk.com

Note: ModLoader DOES NOT WORK with ViSA,however, you can try DYOM, because it works with this modification


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F.A.Q

News 3 comments

1]. When did this mod start developing?
- 3rd Febuary 2014 first model from XBOX 360 version of GTA V was converted. In the end of April of the same year the work began.

2]. How many people in the team are right now?
- For now - 5. A scripter, A modeler, texture ripper, and two beta testers

3]. What's the point of the mod?
- Convert the map from GTA V in GTA SA . Vinewood hills , Blaine County and Chilliad - are questioning . However, LODs for the entire map exist.

4]. How many areas are converted ?
- Scentral - 100% (place where Franklin lives in the beggining of the game );
- Koreatown - 100%;
- Downtown - 100%;
- Sanpedro - 100%;
- Sunset - 80% [ The place of shops ];
- Vinewood - 100% [ " Walk of fame " , banks , theaters and etc. ] ;
- Santa Monica - 10% [ Beach ] ;
- Venice - 10% [ Residential area close to the beach ( The name comes from the appearance ) ] ;
- Beverly - 100% [ Rich houses and Golf-club ( where Michael lives ) ] ;
- Highway - 40% .

5]. When the airport will appear ?
- As soon as modders convert the first model . This is the hardest area to convert .

6.] Are ped and car paths added?
- Yes . Since Beta 2 paths were added .

7]. How does the mod function ?
- It has its own main.scm . Wanted level , 2 hospitals you respawn in (will be added in beta 4) . Car Tuning ( not LSC ; standard garage ) . Also , pressing Backspace , you'll " change character " ( was written by the scripter from this team).

8]. Will there be missions ?
- Its too early to talk about that . Right now developers are more focused on the map ( like ViIV ) . But you can try DYOM , which thankfully, works with this mod .

9]. Will there be other mods? ( ENb , skins , cars , cleo-scripts and etc. ) ?
- No .If you want you can install some . NOTE: ModLoader WILL NOT WORK !

10]. Will there be multiplayer ?
- Its just planning now . For now the name is - ViSA:MP . Right now devs are thinking will it be theirs or already existing (SAMP and MTA)

11]. Will there be North Yankton ?
- Just like the story - we're not sure .

12]. How to deactivate LODs ? (blurry textures)
- They are on by default . To turn them off you must go to the data folder, then find gta.dat file , find IPL pc\lods.IPL and add " # " .

13]. When the final version will come out ?
- Right now there is no date set . But its too early to stop now .

14]. No sounds . What should I do ?
- To make archive weight less modders "sliced" audio folder a bit . Now it weights 126 MB instead of 2 GB . If you want, you can download the original folder.

Thanks for reading!


Even more updates on the map

Even more updates on the map

News 2 comments

Today I want to tell you about the new update on the map, more specificlly,a new converted area: cityhills. Also, sorry for being inactive for a really...

Map Progress 4

Map Progress 4

News 1 comment

Another update on the map.

Giant Update

Giant Update

News 1 comment

Grand Theft Auto ViSA is getting a multiplayer for everyone to have fun.

Map Progress 3

Map Progress 3

News 3 comments

Airport news

Add file RSS Files
GTA ViSA Beta 5 Build v5.0.4

GTA ViSA Beta 5 Build v5.0.4

Demo 37 comments

This is not a full Beta 5, this is only a demo! How to install: Unzip the files and extract them to your desktop, then launch GTASA.exe and enjoy

Lights and Bullets

Lights and Bullets

Patch

A little "DLC" for Beta 4 Features: New cars, a little changed gameplay and etc. Part 2 is going to come out soon! How to install: Unzip the folder and...

Grand Theft Auto ViSA: Beta 4

Grand Theft Auto ViSA: Beta 4

Demo 30 comments

Beta 4 is finally here! A lot of new districts were added. Installation process is still the same - Extract the "GTA Visa Beta 4" folder and start playing...

Michael De Santa player.IMG

Michael De Santa player.IMG

Patch 1 comment

Made by Talha Hyder, Reloaded from LibertyCity.ru

Trevor Phillips player.IMG

Trevor Phillips player.IMG

Patch

Made By Alex Elizondo, Reloaded from GTAinside.com

Grand Theft Auto: ViSA Beta 3.1

Grand Theft Auto: ViSA Beta 3.1

Demo 4 comments

HOW TO INSTALL/PLAY: Extract the "GTA ViSA Beta 3.1" and launch gtasa.exe (NOTE: DO NOT LOAD A SAFE FILE! IT MIGHT RESULT IN GAME CRASHING!) Places that...

Post comment Comments  (0 - 10 of 16)
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yoracxcraft
yoracxcraft - - 34 comments

Is this project Dead ?

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Valianity
Valianity - - 148 comments

Is there a way to host the current version of the map with MTA ?

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olzhas1one Creator
olzhas1one - - 104 comments

I dont know, sorry

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mrbekir
mrbekir - - 1 comments

When will "beta 5" come?

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AntonioBarbarian
AntonioBarbarian - - 73 comments

Where do cars spawn? Haven't any, also, game crashed on respawn.

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Comanche_Prime
Comanche_Prime - - 1,926 comments

Just read this FAQ, and didnt get one thing...
"Car Tuning ( not LSC ; standard garage )"

My question is: "Will there be some Transfender-alike garages, or just Pay'n'Spray-alike ones?"

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olzhas1one Creator
olzhas1one - - 104 comments

Yes, there is already a Trandsfender-alike one in Beta 3 (i dont remember where it is X) )
About the Pay'N'Sprays, not sure

Reply Good karma+2 votes
Comanche_Prime
Comanche_Prime - - 1,926 comments

Thats good!
And who need Pay'n'Spray if there are Transfender? ;)

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