PLAYLIST WITH 200 VIDEOS, STARTING WITH THE LATEST VERSIONS OF THE MODS INCLUDED IN CALIFORNIA MEGAMOD (You can select any video that you want to watch, instead of watching all of them in the fixed order of the playlist)
WELCOME TO THE CALIFORNIA MEGAMOD PROJECT WEBSITE
This is not just a compilation of the best mods for GTA San Andreas, it adds a lot of new features, improvements and new content to the game: textures, vehicles, peds, tuning options, weapons, clothes, tattoos, plants, sounds, scripts, special effects, maps, technical improvements, real world names, etc, etc...in spanish and english. It also features different themed mods and game modes: missions, freeroam, gangwars, assault (survival), superpowers, aliens, zombies, myths and misteries, races, stunts, etc.) Each themed mod in the California Megamod can have its own vehicles, peds, scripts, maps, etc.. And everything comes already installed in just one gta san andreas and ready to play with just a click. And in each release your gta san andreas becomes more and more realistic than ever.
This is my tribute to all GTA Modders out there. this is the most ambitious GTA project of all times that will allow you to have hundreds of Mods + several Medium Conversions + few Total Conversions in just 1 installation of GTA San Andreas, and be able to play any of them easily with just a double click. and all of the mods will have improved image quality. At the same time you still have the option to play without mods if you want, or install SAMP on it and play without mods.
I started this project in 2006 i think, (but i was busy with the vice city version of starman mod), i published versions 1.2, 1.4 and 1.5 of California Megamod for GTA San Andreas later in 2008, and version 1.55 in 2009. In 2009 i also released CAMP MOD, a special mod that would let you play samp with mods.The mod only worked in the client side of samp, making samp look much more nicer, but without giving you any advantages against other samp players, (no cheating options, only an open door to a world of new entertaining posibilities) i also released a server with some gamemodes specially customized to take advantage of mods, making a lot more fun to play samp) but some days later the samp developers banned allmost all latin-american countries because a personal problem they had with a hacker from Argentina. And some time later they released another version not compatible with the megamod, and so my samp mod (Called Camp) became useless, so i deleted it from internet, and decided not to work again in mods for samp. i even quit making mods and started working in my own game (although the real reason was the shutting down of the megaupload server and so i didn't had a place where to upload the megamod because the files were too large and other servers gave very bad service).
In 2013 i found some comments in internet about people saying my work was very good and asking me to come back to work in gta mods, i also noticed a lot of good and new stuff had been published by talented gta modders for gta san andreas and that could be used to improve the Megamod project a lot. I downloaded some content and started writing my own scripts, but i kept focused in my own game. In 2014 i had a lot of realistic textures in my game and thought they would make GTA San Andreas look awesome, but i still had to make even more stuff but nobody will ever see it for years until i release my own game, so i "parked" my own game proyect and came back to work in the California Megamod, i published an update to 1.56 and 1.57, and worked in re-texturization of san andreas and improvements to the megamod using new available content in gta websites, i worked everyday in 2014 in the megamod, and i had plans for version 1.6 and 1.8 in 2014 but they got delayed and never released, finally in 4th january 2015 i decided to publish version 2.0 (in my website) using new technology created by LINK2012 (modloader) replacing the one i had created in previous versions. Later i published some small patches/updates and i'm still working in improving the california megamod project. wishing to finish it this year 2016 so that i can go back to work in my own game (which still has no name but looks REAAALY NICE but still needs years of work). In december 2015 i wanted to publish the latest version of the megamod that i had in my computer eventhough i haven't been working in it for months and it wasn't finished yet, i spend few weeks testing and fixing the most important bugs and i tried to publish it for my birthday but it got delayed and then i published it 2 days later. In 1st january 2016 i published version 3.0 of California Megamod, with some improvements, bugfixes and new content since 2.1. in May 2016 i published version 3.1, a beta of version 3.2 was uploaded to diskokosmiko in october 2016 and version 3.3 was published in 1st january 2017. I spent lot of time without working in the megamod but later (maybe 2019) i added the ENB series mod which gave a very realistic look to the game (reflective water, etc.) but introduced some heavy problems, and so there have been no more versions of the megamod until 20 september 2022. when i released Version 3.49, which in reality is the beta of 3.5 version that is under construction, and not finished yet (some mods work fine and others still have bugs). I couldn't upload the files to moddb (error uploading try again all the time even with the smallest file) so i had to upload it to mediafire and create an article with the download links and instalation instructions, and so you will not find the latest version 3.49 in FILES, instead it is in ARTICLES here at moddb.com.
Este es mi homenaje a la comunidad de modders del GTA.
California Megamod es un conjunto de mods singleplayer para Grand Theft Auto San Andreas que contiene muchos diferentes mods tematicos y alguno gamemodes (Modalidades de juego): los hay de lucha contra el crimen, de invasion alienigena, de supervivencia, de coches tuneados, de mitos (o misterios), de zombies, de superheroes, etc. y por supuesto el modo de juego normal haciendo las misiones originales del san andreas (starman mod) pero con todas las mejoras en cuanto a vehiculos texturas etc..
Cada gamemode tenia un .EXE (Reemplazado por un .BAT en la version 2.0) de forma que se inicia facilmente con solo hacer doble click el .EXE (.BAT) correspondiente. Luego hice un menu de mods que te permite desde un acceso directo en el escritorio lanzar cualquier mod con solo hacer click en la foto del mod deseado. Asi que ya no hacen falta todos esos .EXEs ni todos esos .BAT.
En cada gamemode puede haber o no diferentes vehiculos, armas, piezas de tuning, texturas, personajes, sonidos, mapas y mas cosas.
Aparte de eso he reemplazado muchisimas texturas del juego por otras creadas por mi, que le dan mayor realismo al juego. Tambien se han reemplazado todos los peatones y vehiculos del juego por otros mejores mas realistas, y no solo eso, tambien incluye muchos nuevos personajes, vegetacion, ropas, tatuajes, armas, sonidos, piezas de tuning, graffitis, etc.
Ademas de todo eso tambien tiene algunas mejoras tecnicas que dan mayor fluidez a la hora de cargar el escenario, mayor nitidez de imagen en general, mayor distancia de vision, y mayor realismo en el cielo, agua, fuego, explosiones y demas efectos especiales. Tambien incluye nuevos efectos de sonido y muchas mas horas de musica en las emisoras de radio de los vehiculos (solo a partir de las version 3.1) por eso pesa tantos gigabytes, seria posible una version light sin musica, como en versiones anteriores, que pesaria unos 4GB menos).
La ultima version que esta disponible para descargar es la 3.49 que en realidad es la version 3.5 aun sin terminar, y fue liberada el dia 20 de septiembre de 2022. Hacia años que no sacaba una version y habia gente con algunos problemas con las version 3.3, asi que por eso queria terminar o al menos dejar decente una nueva version mas completa y mejorada del California Megamod para dejar buen sabor de boca a la gente en el caso de que fuese la ultima, he abandonado y retomado el proyecto muchas veces desde que publique la version 3.3 en 2017, la 3.4 nunca salió (hasta ahora) por problemas técnicos dificiles de solucionar, cuando lo retomé por ultima vez en 2022 pude resolver los problemas mas importantes y he continuado tratando de adecentarlo para sacar una ultima version la 3.5 o quizas 4.0 pero aun falta mucho por hacer, pero mientras, la gente, al ver los videos en mi canal de youtube (STARMANMOD), me pedia que lo subiera tal como esté, para poder disfrutarlo mientras lo termino. y pues aqui está, lo intente subir a moddb pero no logra subir la parte mas pequeña de menos de 700 megas asi que lo he tenido que subir a mediafire y crear un articulo con los links de descarga, por eso no está en la seccion FILES, sino en la de ARTICLES. (tampoco me deja crear una pagina en FILES solo con enlaces de descarga y no es capaz de subir ningun archivo asi que esa fue la mejor solucion.)
California Megamod 3.49 RELEASED !
(version 3.50 it is not finished yet, so i renamed current one as version 3.49 to avoid confusions in the future)
HOW TO INSTALL CALIFORNIA MEGAMOD v.3.49 :
-Download all 5 files and put all of them in same folder.
-Make sure you have more than 15 GB free in your hard drive.
-Doble click CaliforniaMegamod349.part01.exe
-Click BROWSE button to Select the folder where you want to install
-For example: C:\Games\ or C:\Juegos\
-Click EXTRACT to begin installation.
-Wait for installation to finish.
-A Shortcut will appear in your desktop.
HOW TO PLAY CALIFORNIA MEGAMOD 3.49 :
-Double click the Shortcut in your desktop named "California Megamod 3.49".
-If windows asks if you want to install something (directplay) then click yes (start again).
-Click in California Megamod picture (unless you want to play without mods).
-Click the picture of the Mod You want to play.
-Select the Screen Resolution (1920 x 1080 x 32 for example), click ok.
-Wait, it takes a long time in black screens, but everything is OK, have faith. Enjoy.
One of the best features of California Megamod is that is extremely flexible, and has tons of options, for example you will have at anytime a customized cheats menu with different sections avaliable with the keys F5 (main menu), F6 (vehicle spawn menu), F7 (Player character menu), F8 (teleport menu), also with F9 you can enable/disable and select Neon Lights under any car (32 colors available), and with F10 you can get any vehicle fixed when broken, in fire or upside down.
Also with the RePag key you can enable/disable Flying in cars. And there is a new feature, if you press SHIFT key while driving any vehicle you will get a very heavy impulse (extreme speed aceleration effect) usefull if you fall to the water and want to get out, or if you want to escape from police or heavy fire. And there are a lot of options in cheat menu to customize your gameplay as you like. Also for this new version i have added some new missions for some mods.
But this is just the begginning, the best feature of the megamod is that it has a ton lot of content and options, each mod has a lot of shared content from the starman mod, but also, each mod can have their own, characters, vehicles, weapons, and other stuff, so each one may look like a total conversion mod on their own, and you can even add your own mod made by yourself, also you still will be able to play without mods at anytime if you want to.
Mods are designed to share content and are disposed as layers, so that they will use less megabytes, Think about each mod like a photoshop layer, you can have some mods in the background (landscape, vehicles, characters, weapons, effects, etc) and if you want to add a special character for your own mod, you only need to add the model and texture for your character in the top layer (your mod folder) and everything else will be in the background layer, coming from a base mod named starman mod, so you dont have to include the same vehicles and other lot content again and again for each mod, you can just share whatever you want and customize only what you need, for example you can even choose to use (in any mod) any type of content like characters or vehicles (or even cities) from starman mod of from alien city mod, depending if your mod is based in a realistic or science fiction theme.
California Megamod comes with a tool that allows you to launch the game with a customized combination of mods selected by yourself, without the need for changing anything at all. and also there is a Profile Launcher, for playing any posible combination of mods already defined.
This version of the megamod have been developed and tested under windows 10, (it also works fine in windows 7 like previous versions). This version requires a better graphic card than previous versions because it includes a new version of ENB Series Mod with water reflections, realistic shadows and lighting, etc. to make the game look more realistic. Make sure you have installed latest drivers for your graphic card, the ones that comes with windows are not enough to play games, they are basic ones just for the windows desktop to work, download the good ones from the developer website (nvidia or amd). Also you will probably need to install some content from the Microsoft website (just search in google), you probably need Directx 9.0c Runtimes, DirectPlay, and the latest version of DirectX, also some mods may need some visual c runtimes, in IMAGES section i have a picture of all the ones i have installed in my computer, although you probably dont need to have all of them in your pc to make the california megamod work fine, but it will help those with troubles.
Anyway keep in mind this is a work in progress beta version of the 3.5 version of the project, so some mods still have bugs, some things are old, unfinished and or need to be updated (like loading screens), there may be some visual bugs (textures that do not match or need to be replaced), and there may be some crashes in certain parts of certain mods (avoid las vegas and the desert specially if you use a lot the cheatsmenu available with the keys F5, F6, F7, F8, F9, F10). Anyway, even with all those bugs, i'm sure you will be able to have a lot of fun playing with your favourite mods.
The biggest problem the california megamod 3.49 has right now, is that, because the new ENB series, there will be times when the screen changes to black, that it will take too much time to get back (a minute or more), and you may think it has crashed, but no, it is working fine, just have patience and wait a bit more, dont touch any key in black screens, just wait, unless you really want to make it crash. when the game crashes it closes and send you back to the window's desktop, so black screen does not mean it has crashed.
Write a comment if it worked fine for you, with a short description of your computer, people which failed to make it work will comment asking for help. and so if you dont write a comment too, saying it worked fine for you, then people will think it does not work at all. and nobody will try it. So, good feeedback is needed too.
if you want to support me and help me, then just click subscribe in my youtube channel and watch a video every day.
¿YOU WANT TO WATCH HOW IT LOOKS LIKE BEFORE DOWNLOADING? OK, OFF COURSE YOU CAN
Playlist with more than 200 Videos of California Megamod, Starting with the latests versions of the mods (and total conversions) included in California Megamod (please note that you can select any video that you want to watch, instead of watching all of them in the fixed order of the playlist)
FOUND THE FIX FOR GAME CRASHING WHEN LOADING SOME SAVED GAMES. ENCONTRADA SOLUCION A LOS PROBLEMAS AL CARGAR PARTIDAS GUARDADAS.
Released California Megamod 3.1 (1 MAY 2016) Now you can Download full version 3.1 in just 2 links
Version 3.0 of California Megamod has been released in 1st January 2016 you can Download it from the official website mods-gta.blogspot.com (and also...
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This file replaces the cleo script "Neon(F9)Paintjob(F10).cs" inside CLEO folder of California Megamod v.3.49, Fixing the problem that causes the game...
Directx & Visual C Runtimes Redistributable Packages (required by many games) those are the ones i have installed, so if california megamod does not work...
installs only PART 6 of california megamod 3.3 (there are 7 parts). This file installs new versions of AUDIO/STREAMS and AUDIO/CONFIG folders into California...
installs only PART 5 of california megamod 3.3, they are 7 parts (though the last 2 files are just the audio folder and can be skipped if you get a full...
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