GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel. GMDX is executed with the strict parameter of staying true to the original design principles that define Deus Ex, and seeks to improve all aspects of design excluding the plot and soundtrack. The cumulative result thus far is said to be, and aims to be the "definitive Deus Ex experience".
Alternate ammo types are color coded in the HUD Toolbar.
Alt ammo being colour-coded means you know what ammo you have loaded at all times without having to look down and read.
Can also be turned off via options menu.
Fantastic idea.