Empires Total War
Turn Based StrategyEmpires: a modification for Rome Total War dedicated to European and colonial wars in XVIII-XIX centuries. Previously named New Time Total Wars
Khartoum, Sudan Wars 1883-85 VERSION 1.0
A mod for Civilization III Conquests.
By Thrust123
MOD FEATURES:
==== >Important WARNING: Before starting to play you need to read the sections in the Civilopedia
-House_Rules_Read_Very_Important (self-imposed rules you need to follow)
-Scenario_NeedtoKnowsI and II (how to get your reinforcements, etc.)
These sections are MUST READS before starting to play. If you don't the game won't work as intended or not at all.
- Scenario to play solo as the British Player (controls British and Egyptian units) against the Madhist AI player. 86 weekly turns from around July 1883 to February 1885.
- Map covering from Wadi Halfa in the North to the South of Sudan.
- Many new units: Egyptian, British and Mahdists (the unit graphics are all borrowed from other modders mentioned in ackowledgements).
- New resources.
- Three new techs (Gordon Relief Expedition, Jihad and Total Jihad).
- Several dummy type city improvements to auto-produce units for both sides.
- Victory conditions: Conquest, Mass Regicide, Victory Points with Victory Point locations included.
- System to time arrival of the two British Expeditions reinforcements, using "cadre" type units that can only be upgraded to fully functioning units after researching the appropiate Tech.
Further details and download: Here
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