A follow-up map to Gamma Labs, my first DOOM 3 map. This has been sitting on my hard drive for far too long, so it's about time I finished and released it.

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Gamma Labs 2

Gamma Labs 2

Full Version 2 comments

Gamma Labs 2, the follow up to my first DOOM 3 map, Gamma Labs.

Comments
uac2145
uac2145

This is my blind run through this mod on g_skill 2. Link:

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BarTwoOne
BarTwoOne

Well designed Laboratories ! Almost as good as GAMMA 1.
Just a bit less distinctive. I would like to see some crates pile or distinctive wall decal along cross corridors, alternatively an additonal enemy spawn after picking blue keycard.

In Gamma 1, there was a little treasure put behind the code game of 9 possibilities.
I am preety much sure, that Gamma 2 treasure was connected with crimson graffiti at 18:00 .... but I am not into Jesus sorcery ... so I just focused on Screaming Strafejump Sucker Punching RRRREEEE !!!!!

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snapshot_
snapshot_

This was very well done, and the end section was very good too. Here's hoping we see a third part of this someday, the exit terminal says exit to Gamma Labs 3 so maybe? :)

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Arl.
Arl.

Great map, the first part was tough! I ended up punching a revenant 'cause I had no ammo.

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stradexengine
stradexengine

Thanks for this sir!

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Dafama2k7
Dafama2k7

Wow !!! I like the GammaLabs map and i am waiting for this GammaLabs 2... Sure it will be great too !!!

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