A few hours after Adrian Shephard and his squat got scattered allover the Black Mesa Complex, headquarter sent a rescue team to search the lost crew.
But as we all know even a military operation never turns out as planned...

Finding himself in the misery a soldier tries to do the best out of his lonely situation. Searching for allies he quickly becomes a major part in an issue he´s never
been training for.

Focalpoint is a "back to the roots-mod" for Halflife discussing the well known resonance cascade issue from an other point of view.
This mod provides some new textures, sounds, improved areas from HL1 and specific scientist speeches. Requires only Halflife to play.

Contact Dimitri Vujicic:

info@activenture.de

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Note for Downloaders

News

Note:
For all guys who have been a bit confused while playing or are about to download this mod: This mod is created more like an adventure. You´ll have to puzzle and search your next pathway, it does intentionally not show clearly, where you´re supposed to go next. Those who have been playing adventures like "Indiana Jones and the fate of atlantis" or graphics adventures like "Myst" and "Zork Nemesis" will probably like this mod.

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Focalpoint scientist fix

Focalpoint scientist fix

Full Version 5 comments

This simply fixes the scientist model, so that the animations are working properly and the scientists are not walking in place.

Focalpoint (Steam ported) - Full

Focalpoint (Steam ported) - Full

Full Version 4 comments

Steam version of the mod. The author only submit the WON-version of it - which we all know is kinda dead nowadays.

Slim Focalpoint

Slim Focalpoint

Full Version 6 comments

This is a slimmer download that comes without the Opposing Force content and only the mod's contents. This is for people who already have OpFor installed...

Focalpoint

Focalpoint

Full Version 29 comments

A few hours after Adrian Shephard and his squad got scattered allover the Black Mesa Complex, headquarter sent a rescue team to search the lost crew.

Post comment Comments  (0 - 10 of 102)
Dr.pper
Dr.pper - - 268 comments

Why you no put more allies in this mod?

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SpazJR61
SpazJR61 - - 401 comments

One of the best mapping work ever in Half-Life. But it's rather demanding for low end systems and period correct hardware

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PsyWarVeteran
PsyWarVeteran - - 1,839 comments

One of the best looking mods for HL, the brushwork is insane, too bad it flew under the radar of many.

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intooblivion
intooblivion - - 73 comments

So, sven port when?

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HECUmarine108
HECUmarine108 - - 100 comments

Why is the player model female when I go into thirdperson when the mod description clearly states that the marine you play as is clearly male?

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ZippyS2
ZippyS2 - - 263 comments

A lot scientists are in walk animation and do nothing although i disable hd pack or else but still not work any do to fix this?

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SpazJR61
SpazJR61 - - 401 comments

that's because the dev used blue shift model while developing the mod
idk why he used it but here it is

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Guest
Guest - - 689,448 comments

I managed to get this to work (More or less) using the PC port of Xash3D FWGS.. But the outro refused to load and I also had a few minor issues with textures\models.

This was still a very well made mod and it'd be great for it to get patched and work on the latest version of HL on Steam..

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MachoMan890
MachoMan890 - - 316 comments

Focalpoint definitely needs a HD/SD model texture pack

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DREDDY_KRUGER
DREDDY_KRUGER - - 13 comments

Please help - how to return the metal beams (map chemical4)? There is only an inscription: "a metal bar could be useful".

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