Future Battlefield Pack: Orbital is a Standalone Modification for Supreme Commander Forged Alliance. It adds a fully new designed Orbital Techtree into the Game with AI Support, several different types of Spaceships, Orbital Structures and some other Space related Content to all Faction's. The Mod itself is currently still in WIP and will be released here, when it's ready for it.

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Comments  (0 - 10 of 29)
locknload339
locknload339

is this going to support the loud project?

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CDRMV Creator
CDRMV

Yes of course.
All Versions of the Game will be supported.
Steam/Retail, FAF and Loud.

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locknload339
locknload339

good to know

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chief117s
chief117s

Mod doesn't work. When I load into a skirmish game with mods like BrewLan my ACU is invisible and I can't build anything.

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CDRMV Creator
CDRMV

Do you have downloaded this Mod from its offical Github Repository?
If you have get this Mod outside from Github it is not an official Version of it. Since this Mod is currently in development it is only available as an Early Access Version on its official Github Repository. That means if you have downloaded it from the FAF Vault as an Example that is not an offical Version, because someone has Uploaded it without my permission. But it's still no problem to help of course.

Do you have follow the Install instructions on Github?
There is an important step to install the Mod correctly.
Otherwise it will cause a few Issues.

Check the Name of the Mod in your Mods Folder.
If the Mod is called similar like this:

Future-Battlefield-Pack-Orbital-master

You have to rename it to

Future Battlefield Pack Orbital

I have tested the current Early Access Version of FBP Orbital with the latest official Release of Brewlan on the Steam Version of the Game:

The result:
All ACU's are spawning at the beginning of a Skirmish Game.
Everthing is working without any Issues on my side.
So I would recommend to check the Name of the Mod in your Mods Folder and rename it as i have mentioned it above.

If the issue is still appearing.
They could be an compatibilty Issue with an another Mod somewhere.
But this will needs additional Details:
For example which other Mods do you have activated next to of Brewlan?
And which Game Version are you using (FAF, LOUD or Steam)?

Hope that helps and let me know

Best regards
CDRMV

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Xinat
Xinat

very good work, I like it

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CDRMV Creator
CDRMV

Hey everyone,
just a note I'm back in business now.
Since a Week I'm preparing several new Models for FBP Orbital.
This Time the Cybrans will get thier Orbital Techtree in the next Early Access Updates of FBP Orbital.
A few Models for several Cybran Spaceships are ready and will be soon textured.
Currently I'm still think to post Screenshots of the Models here as an Teaser before you see them in their finished Stage in the Game later.
Normally I want to update this Site if the new Stuff is finished and integrated into the Game. But exceptions and early Progress Teasers are always possible.
So let me know what you think about this.

Of course you can always follow the Main Background Development of this Mod on the official FBP Discord Server. All in all stay tuned for more informations and updates about the coming Cybran Content.
Best regards
CDRMV

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CDRMV Creator
CDRMV

Hey guys,
First of all, I apologize for my inactivity for over a month.
Since I've been mostly busy with my job as a web designer during the week, I don't have much free time at the moment except for the weekends.
Unfortunately, a lot has happened lately that has affected me a lot and therefore I need a little more time for myself.
Don't worry about FBP Orbital and the other mods though, I'll keep working on it as soon as I'm feeling better and the timing is right.
But what I can already say is that in the coming Early Access updates for FBP Orbital, the first Orbital Cybran units will come alongside the Aeon. FBP New Techs will also be expanded with new naval units in the future.
Be sure to stay tuned for upcoming announcements and updates.

Best regards
CDRMV

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CDRMV Creator
CDRMV

Hello everyone,
Since I'm mostly busy with my real life work during the week, I only get to work on the mod at the weekend. However, during my 1 month break after the release of the latest early access update on Github, I have planned some concepts for new units and features that are now in development to integrate them into the Mod. So stay tuned for new coming updates. ;)

Best regards
CDRMV

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Guest
Guest

Does this work for campaign? or is it only for multiplayer

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CDRMV Creator
CDRMV

If you want to use Mods with the Campaign.
You will need to Install this Mod here:
Moddb.com

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