This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Imperial combat transports (view original)
Imperial combat transports
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Jeroenimo Author
Jeroenimo - - 6,765 comments

While you do get them as garrisoned units from certain units and starbases, keep in mind you'll have to pay for replacements if you lose them, like all other garrisoned starfighters.

At the price of 2800, these are a wee bit more expensive to just throw around than say a TIE fighter squadron, which will only set you back about 250 credits.
This new system also highlights the use of TIEs much more than before, since losing TIEs is not nearly as much of a credit drain as losing say, garrisoned x-wings for the Rebellion.

Reply Good karma+8 votes
Plejadenwolf
Plejadenwolf - - 520 comments

You´re really on something here. It makes sense in-universe (X-Wings as an important, but expensive fighter) and from a gamers perspective: So, you don't have da money? We have some nice Z-95s here. You really combined both perspectives in a great and meaningful way.

Reply Good karma Bad karma+2 votes
RepublicCommando101
RepublicCommando101 - - 340 comments

Reminds me of the ones you'd find in Phoenix Rising, way back when. I always liked the idea.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Combat transports are basically shuttles that come in groups of five, (one Lambda, four Sentinels) that spawn from units that make sense to carry such units. Think the ISD, or a starbase. Slow and sturdy, they are not traditional combat units, though with their decent weapons they can still be involved in combat. While this is more of a flavour change, I think players will be glad to have them around anyway.

In combat they are tanky, inagile, with decent forward-facing weaponry, some guns with wide fire arcs, and a dual tail gun on both the lambda and sentinel. Not suited for thick fighting, but they can come in handy.

While I don't know who to credit for the original meshes and textures, a big thanks goes out to Clonetrooper for porting these.
Rigging by me.

---------------------------------------------------------------
The Twitch Channel: Twitch.tv
The Youtube Channel: Youtube.com
Support my Stream and join the War Council: Patreon.com
Join Our Community: Discordapp.com