This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Report RSS Commission: Procursator Class Pocket Destroyer (view original)
Commission: Procursator Class Pocket Destroyer
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GrandMoffbob
GrandMoffbob - - 88 comments

do any of the ships turrets rotate or move at all

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Every single one of them

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predatorator
predatorator - - 105 comments

except for the luckerhulk ones, right? or do they rotate too now?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Those all rotate too, all 36 of them.

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predatorator
predatorator - - 105 comments

yay, i'm so happy for this!

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Khanti
Khanti - - 452 comments

Great news!

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[SGMG]McKay
[SGMG]McKay - - 465 comments

The lighting looks amazing, did you make any changes to the way the game is rendered? It seems like there is some Ambient Occlusion in there.

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Jeroenimo Author
Jeroenimo - - 6,765 comments

That's the trick, I add ambient occlussion maps to all my new ship models, happening since the lucrehulk ;)

This game is far too old to render AO sadly.

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[SGMG]McKay
[SGMG]McKay - - 465 comments

Ah I see, that makes sense :)
Well the Lucrehulk is an incredible model anyway, good work.

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ChenChan
ChenChan - - 145 comments

Awesome mod! Can you make campaign? and add more units :)

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Description

Second commission of the same guy who also commissioned the Escort carrier and the Hunter, after it was done I liked it so much I decided to use it in EawRe aswell. It might even replace the Victory entirely.