World in Conflict is a total conversion for Star Wars: Empire at War: Forces of Corruption, set in World War II. This Total Conversion is based off of a mod from 2011 that, as far as I know, never entered formal development. Neither I or this mod are in any way affiliated with that mod. The goal for this mod is to provide the most immersive as possible experience that the Alamo engine will allow. No formal schedule has been determined as of yet. Coders and modelers needed!
Development, after a somewhat long hiatus due to school and other engagements, is continuing! Apologies for the delay and unexplained silence. Content plan stays the same. Feel free to request features! Development will be a bit slow-paced given that this is my first mod and I'm not very experienced. Thank you for all of the support!
Planned Gameplay Features to be Included in the mod.
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rip in peace
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is this still going, or did it die...
wow this mod looks really promising well while waiting for the beta to come out ill say this good luck with your studies man
I cannot wait! :D Will we be seeing the Waffen SS as a separate faction or as a part of a combined german force?
did this project die?
No, I'm still around and developing, albeit very slowly due to school. Development will speed up this weekend and an early alpha version should surface in the coming weeks! I posted an article and it should appear soon.
I would help you with this, I had a similar idea but a conversion of wars going from 1911-1999, but I first want to develop a good StarWars mod as practice then go and make an independent mod.
Looks like a good concept, cant wait for the beta. :D
Plez gib.. I have been waiting for a WWII mod for this game FOREVER! And I really want to see the IJN vs the USN in a epic naval battle, get the biggest ships they had and have them fight! Now how will carriers work? Will they just have shite armor and HP but be able to spam a lot of planes or what? And will there be things for the tier 5 tech like the IS-3 or T95?