DragonBall Source is a DBZ mod for Half-Life 2's Source Engine. This mod is now a Multiplayer Mod, and not SinglePlayer like previously intended. Each character will be assigned their own specific set of attacks, with power levels balances to create fair and balanced gameplay. The main multiplayer game is a team based game with two different sub-modes, namely "Capture the Dragonballs" and "King of the Hill". The "Saiyan Saga" (first release) has been released and is currently available via the Downloads page. The next major release will be the "Namek Saga" containing even more characters and maps. There will also be more features, which will mainly focus on transformations. The new character list hasn't been decided upon yet, but there should be between 15 and 20 extra characters to choose from.
The new website is up and running here... DragonballSource.org New forums and a revamped website that is in the style of one of our old classic websites...
Recently I've been contacted a few times by various members of the community and it has been good to see that there is still alot of interest in the game...
The current website is down and will be back online soon. It's been down for a fair few weeks/months now, but it was something that needed to be done...
First of all, Happy 3rd Birthday to DBSource's Staff, Community and everything else that surrounds this mod. It's been tough getting here at times, but...
Don't know how this happened, but seems we forgot to post about our release here. Here's full details about our release within this post.
An all new map is displayed for the first time. Within v0.3 (released on Sunday 23rd) an all new xmas themed map is released for the mod. You can see...
For todays update we bring you three very different video of three new features within the mod (which'll have an updated release on saturday 22nd).
In our second christmas update, we bring you a video sample of the smoke effects that will work in combination with Ki Blasts.
Details of our next release, plus a video is included in this news posting
Official DBSource Group Open up steam and join the Community now. In the search field, just search for the above group name and join it. it's a public...
Ok, ever since the release of the mod, I removed all the screenshots from the screenshots gallery and never got around to putting new images up. Well...
Well we've stopped focusing on weekly updates as those peole who was with us pre-release would have noticed, but thats not to say we haven't...
The latest patch has just been released and will fix many things. For a full list of download links and changes, please go to this post on our forums...
It may not be breaking any new ground, but Dragonball Source offers up a rollicking good time for fans of the series and provides an interesting fighting...
Welcome back to the website, which went down after some unfortunate error I made. All should be fine now and we must apologise to all that missed the...
The website has reached it's bandwidth limits again. The issue is being worked on and will be back up online in little under a week when the limit...
Only acouple days after release and we're finding bugs already, main bugs are the Music bug, where there was a lack of music, and Krillins rapid...
Well it looks like our mod was more popular than expected. Everyone has been flooding to our site to download the mod, servers have been packed out 24/7...
Finally. The time has come, after 6 long months of hard work, we present to you... Dragonball Source v0.1 (Multiplayer) This release focus's on "The...
Our Server Sponsor (LoPingNoLag.co.uk) have just setup some special dedicated server deals especially for the launch of DBSource this weekend and are...
Two days left before we release our first build to the public, and two more videos for your viewing pleasure. These videos contain the vewing perspective...
Well there is only a few days left until April 14th arrives and we make our first mod release, ever. The day draws ever closer, so how else to can we...
Here's a random midweek update for you guys, and hopefully will have a few more random updates coming up before release. Todays update though focus's...
Todays update is focused directly at all budding mappers out there that wish to start building maps that can be used within DBS. This update contains...
Ok, here's a minor update for you this week. Kill Icons. So what are Kill Icons. Well the might be known to you as something else, I don't know...
Today we present to you for the first time, DBSource's PowerStruggle System, which allows you to fire beams of Ki at your enemy, push beam back at...
With Aktulua away on vaction, I'll take over his Music Update for this week and bring you a track that will probably one day become known as our...
Nappa has arrived and is the final model that will make it into the game before the intended release date, which is still on target for an April 14th...
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