This project is a full re-make and "port" of Doom 64 for the Nintendo 64 to the GZDoom engine. The goal of the project is be mostly accurate to the original game as well as add very minor improvements for that extra bit of polish. Think of this mod as being a remastered or enhanced version of Doom 64 for GZDoom. We have Doom 64 EX, Doom 64 Absolution TC, GZDoom64, and Brutal Doom 64. Why you ask? I was personally dissatisfied with the quality of the GZDoom64 project, and Brutal Doom 64 (while it is a great improvement) is along the same lines but changes too much and deviates from the original Doom 64 experience. And thus, this project was born.
All credits on addon, i decided created this addon because i loved much this mod
This addon adds new monsters, weapons, difficulty and maps like Entryway MAP36, Hangar MAP37 and Icon of Sin MAP38 its secret maps, you need found these maps on Terror Core MAP11, The Spiral MAP19 and Unholy Temple MAP23
Three new demon keys are upgrade for Raiden weapon
Added new monsters they are Nightmare Cacolantern, Nightmare Mancubus, Nightmare Belphegor, Nightmare Baron Of Hell and Daughter Demon
Changed things on Shadow Knight and Abaddon