This project is a full re-make and "port" of Doom 64 for the Nintendo 64 to the GZDoom engine. The goal of the project is be mostly accurate to the original game as well as add very minor improvements for that extra bit of polish. Think of this mod as being a remastered or enhanced version of Doom 64 for GZDoom. We have Doom 64 EX, Doom 64 Absolution TC, GZDoom64, and Brutal Doom 64. Why you ask? I was personally dissatisfied with the quality of the GZDoom64 project, and Brutal Doom 64 (while it is a great improvement) is along the same lines but changes too much and deviates from the original Doom 64 experience. And thus, this project was born.

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Guest
Guest

Hi, Nevander . Your job with Doom 64 The Retribution is awesome . I'm wondering if you will maybe add the Outcast levels , Redemption denied and The Reckoning by Steve Searle , Metacenter by Agent Spork , Waste Processing and Mining Front by Maverick , or the 6 levels that Kaiser made exclusively for the TC? I know I'm asking too much , but I'm sure that there's plenty of us who would pay money for this . Once again- congratulations on your project , and thank you for your time , skills and effort you put in it .Cheers !

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Nevander Author
Nevander

I have plans to bring as much of Doom 64's original content and fan made expansions to Retribution over time. No idea when each set may happen though.

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rafaelreis
rafaelreis

I'm gonna play it right now!Excellent work!

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