This project is a fan recreation of Doom 64 for the Nintendo 64 to the GZDoom engine. The goal of the project is be mostly accurate to the original game as well as add very minor improvements for that extra bit of polish. Think of this mod as being an enhanced version of Doom 64 for GZDoom. We have Doom 64 EX, Doom 64 Absolution TC, GZDoom64, and Brutal Doom 64. Why you ask? I was personally dissatisfied with the quality of the GZDoom64 project, and Brutal Doom 64 (while it is a great improvement) is along the same lines but changes too much and deviates from the original Doom 64 experience. And thus, this project was born.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
pic15
embed
share
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Near the beginning of Burnt Offerings, showing off the fire skies. The fire animations here are unfiltered, and thus will show up exactly as you see them here. Since they are textures, they are also subject to user texture filtering if you so desire.

Details
Date
Size
1600×900
Options
URL
Embed
Embed Thumb
Share
New
Add media
Feed
RSS